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GTA 6 could be coming to PC in early 2027

GTA 6 is reportedly targeting a Q1 2027 PC release, which would put it only a few months behind the console version.

PC gamers got their hopes up for a few hours last week. GTA 6 was reportedly headed to Xbox Cloud Gaming, which immediately opened the possibility of playing Rockstar’s next blockbuster on a Windows PC through streaming, even if a proper PC version was nowhere to be seen. Unfortunately, Xbox CSO Matthew Ball quickly shut that door. He clarified that GTA 6 won’t be streamed to PCs, and the original report was corrected soon after.

Well, PC players may not need that workaround for very long anyway. GamesBeat now reports that Rockstar is targeting the first quarter of 2027 for a native PC version of GTA 6. The outlet says it verified the window through four unnamed industry sources. Rockstar hasn’t announced anything officially yet.

GTA 6 launches on PlayStation 5 and Xbox Series X|S on November 19. PC is also a pretty important place for GTA these days. GTA 5’s role-playing scene is built around PC-only mod frameworks and custom servers, and it has become a huge part of the game’s streaming audience. GTA 5 generated 362.2 million hours watched on Twitch during the first half of 2026.

Twitch CEO Dan Clancy has said GTA 6’s online experience is coming next year. Getting the PC version out around the same time would make plenty of sense considering how closely GTA’s role-playing scene is tied to PC and streaming.

There is another slightly awkward elephant in the room. Community developers have become remarkably good at getting console-only games running on PC. Bloodborne now has projects that can run the original PS4 executable directly on Windows, and the Playable Tester of Konami’s canceled Silent Hills, as well as God of War 3 Remastered, were recently reverse-engineered into native PC ports. Rockstar probably isn’t losing sleep over unofficial ports just yet, but giving the internet another year and a half to get creative might not be ideal either.

Rockstar certainly wasn’t in a hurry last time. GTA 5 launched on PS3 and Xbox 360 in September 2013. The PC version followed in April 2015, roughly one year and seven months later. If the Q1 2027 report is accurate, GTA 6 could cut that wait down to just a few months. Nothing is official yet, of course. Rockstar hasn’t even announced a PC version, so we suggest readers take this report with a pinch of salt for the moment.

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.