If you’ve ever gotten frustrated trying to connect two or three consoles to your TV, wait until you hear about the guy who successfully connected 444 of them.
A man from Saudi Arabia, Ibrahim Al-Nasser, just earned the Guinness World Record for the most video game consoles hooked up to a single TV. His gigantic retro console collection apparently has every release, from the Magnavox Odyssey, the very first console ever, to the most recent, the PlayStation 5 Slim.
Al-Nasser is a collector, but started running into issues in figuring out how to connect the console he wanted to play.
“After a while, I noticed that I had a big stack of gaming consoles that I couldn’t play,” he said. “The TV ports are limited and if I wanted to play, I could either unplug the existing console or I could keep everything and add more switchers and more converters.”
The most staggering part of his setup is not the sheer amount of consoles or how they’re arranged — it’s how he managed to do it without any cables showing. Seriously, check out the video below to see how neatly he’s arranged everything. That doesn’t necessarily apply to the stack of controllers in the middle of the room, but the way he’s organized everything is seriously impressive.
“I used all the tools available in the market, everything available, in order to organize the cables,” he told Guinness. This includes 30 RCA switchers, 12 HDMI switches, converters, and more to get what he describes as a museum-like setup. To know which buttons to press, he has an Excel spreadsheet he keeps open on an ultrawide monitor that’s organized by console maker. All he has to do is look up the console he wants to play and start hitting buttons to turn everything on.
Al-Nasser’s collection doesn’t just stop at home consoles either. He has arcade cabinets like Metal Gear Arcade and OutRun 2, fight sticks, Android games, pinball machines, mini arcade machines, and so much else.
And if you were wondering, his favorite console of all time? The Sega Genesis. So a man of taste.
Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.
Why does this run so well on Apple devices?
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”