Halo Infinite’s campaign was just released last month, but speedrunners are already boasting finishing times of 30 minutes and under. That’s all thanks to Master Chief being able to do whatever a spider can with his new grappling hook ability and a huge skip that can be accomplished via an unintentional Pelican ride.

Ever since the campaign launched, the dedicated Halo speedrunning group HaloRuns began chasing record completion speeds, as it has with the series’ previous entries. This led to wild glitches and tricks being found within the first month of the game being in the hands of players.

While the grappling hook gives speedrunners an extra tool to zoom from place to place as it increases the Chief’s momentum and transforms him into a bulky Spider-Man, it has also opened the door to some game-breaking glitches. By using the grapple pound with the hook (which is done by grappling an enemy and holding melee), speedrunners found that they can clip through walls when done at the right spot.

The grappling hook can also be used to despawn bosses and go through certain objects, which opens the door to completely skipping entire levels and level sections such as the boss battle with Escharum. The trick to this is similar to other similar speedrunning tactics where the player can break through invisible barriers and walls and must touch certain progress points to move on.

There is also a very tedious skip that gives players access to a Pelican that can be used to fly into a “teleporting point” that skips from the beginning of the game to the final section, which consists of a lot of Jackal bullying. This tactic hasn’t been used in many speedruns as of yet.

With the game being so new, it’s clear that there are going to be even more game-breaking tricks for speeding through Halo Infinite‘s linear campaign in no time. Hopefully, whatever is to come next is just as entertaining to watch as the current tools.

Make sure to check out our tips for enabling the best settings in Halo Infinite.

Related Posts

Your Fable reboot preview is here, open world Albion looks gloriously chaotic

The hook is familiar, your choices matter, people notice, and consequences linger. The difference is scale. This is a fully open world take, with townsfolk on routines who respond to what you do, even when you think no one’s watching. It’s still chasing that mix of heroics, petty crime, and dry British humor, only with modern action RPG muscle.

Nintendo’s latest product wants to cheer you up with random quips

Nintendo first teased the Talking Flower during a Nintendo Direct showcase last September. The company has now shared more details about the product, and confirmed when it will officially go on sale. Based on the flowers in the Super Mario Bros. Wonder game, the Talking Flower is exactly what its name suggests: a potted flower that speaks around twice per hour, delivering lines like "Sometimes it's nice to space out" or "Bowser and his buds can't get us here, right?"

Your next road trip is booked: Forza Horizon 6 comes this May

The announcement came during the Xbox Developer Direct 2026 showcase, where Playground Games shared the first extended gameplay look and confirmed the release timing, including early access for Premium Edition players. Those who pre-order the Premium Edition will be able to start playing four days early on May 15. Importantly, this year’s Forza Horizon isn’t limited to Xbox and PC. For the second entry in a row, the series will also arrive on PlayStation 5 later in 2026, and players can already wishlist it on the PlayStation Store for launch notifications.