It is hard to overstate the importance to gaming that Tony Hawk Pro Skater has had since it was released in August of 1999. It wasn’t the first extreme sports game, but it was one of the best at the time, and is considered a classic–and with good reason.
Beyond the friendships that were made (and possibly ended) at the hands of Tony Hawk, it helped to forge an entire genre and sub-category for sports games, and without it, many titles would never have seen the light of day. It was the right game at the right time, and created a yardstick by which all other games–at least on the PlayStation One–were judged. The controller scheme alone is still considered something of the default scheme for any board-based game. Maybe you can argue that the same scheme is simply the logical way to play games like that, but then you still have to give Tony Hawk credit for doing it right 13 years ago.
So with the current trend of re-releasing older titles with a fresh new coat of HD paint showing no signs of abating, it makes sense to remake and reissue such a seminal hit, which is exactly Activision is planning.
Originally developed by Neversoft, which has since been acquired by Activision, the HD remake of Tony Hawk Pro Skater is being handled by developer Robomodo, the group responsible for Tony Hawk: Shred and Tony Hawk: Ride. But despite the change in developer, the game is being built using the original Neversoft code, so it feels just like you will remember it—well, for the most part. Most of us remember being godlike in the game, which may be a result of nostalgia tinted memories more than reality.
The remake will bring seven of the original levels back: Warehouse, School 2, Mall, Phoenix, Hangar, Marseilles, and Venice. The seven were chosen by fans following a tweet last year by Tony Hawk himself, asking for fans’ picks. Each level will feature a new HD look, but retain the same design and layout that you will remember. The levels will also include the same goals and objectives the original game had, including a few new ones. Things like the classic “collect the S-K-A-T-E” icons returns, as does the hidden tape—although it has been updated to a DVD. If you want to further update it in your head, you are free to imagine that it is actually a blu-ray.
The soundtrack, which played a major role in the original, will also be a focus of the remake and will be split evenly between classics from the original and new tracks for the game. There will also be an online multiplayer with five modes, but those modes are being kept under wraps—with the exception of S-K-A-T-E.
But all of that is just the gravy. The graphics and animations were a big part of what made the game what it was, but they were also secondary to the actual gameplay. So that begs the question—will it be any fun?

The controls are much as you remember them, but are more responsive than ever before. Playing Tony Hawk is like riding a bike for the first time in years—you never actually forget, but it will take a few bloody runs to get back your skills. Once you do though, the game stands up.
When Tony Hawk Pro Skater HD is released this summer on XBL and PSN for around $15 (probably $14.99, but the pricing has yet to be officially confirmed), it won’t just be a great re-release, it will be a great extreme sports game regardless of the medium. It may not have the content or the insane detail to graphics that recently released games like SSX have, but you may be surprised at how well it compares, even 13 years later.
Acer’s Predator Atlas 8 finally has a US release date and price, several months after the company first showed off the handheld in May. The highlight is the Intel Arc G3 Extreme chip inside, which has been adopted by only a couple of other consoles besides the Atlas 8. This version will go on sale exclusively at Best Buy on November 1 for $1,299.99.
Acer originally said the Atlas 8 would arrive in North America in October, but left pricing open at the time. The launch came amid the ongoing DRAM crunch, which has made memory more expensive across the PC industry and complicated pricing for hardware makers.
Gaming laptops and I have a complicated relationship. One of my first gaming rigs was an Acer Predator that was already outdated when I bought it. I was a broke college kid, and that was the best I could afford. So trying out high-end gaming laptops is always fun. But ASUS' ROG Zephyrus G14 is a lot more than a laptop that can run AAA games. It is portable, so you're not lugging around a 2.5kg machine everywhere you go. It is built well, none of that plastic chassis, and can even function as a normal laptop outside of just gaming.
Google Play is borrowing one of the Nintendo Switch’s most useful little tricks. A new Sidekick tool called Playbacks captures a short clip after something interesting has already happened, sparing players from running a screen recorder throughout an entire game.
Playbacks is part of Google Play Store v53.8 and keeps saved clips on the phone. Google first announced it earlier this month, but the new Play Store update marks its arrival for players. Anyone who has watched a perfect win vanish because the record button came too late already understands the appeal.