Unless you’ve had your head under a rock looking for Terminids, you’ve probably heard about the phenomena that is Helldivers 2. Since its launch, the game has only been available on PlayStation 5 and PC, but Xbox players will be able to join the fight for Super Earth starting on August 26. Preorders start now, with in-game goodies awaiting early buyers.
In a statement to Xbox Wire, game director Mikael Eriksson said, “We know gamers have been asking for this for some time and we are so excited to bring more Helldivers into our game. We have so much more in store for the future months and years – and the more players we have the more stories we can tell! The fight for Super Earth has only just begun.”
Developed by Arrowhead Studios, Helldivers 2 is a cooperative third-person shooter where a team of up to four players works together to complete missions, and those typically involve using every weapon at their disposal to clear out enemies and reach their objective. Part of the game’s appeal is its ongoing emerging narrative, with the story being shaped by players’ failures and victories in community events.
Like the original launch, Xbox players can purchase either the Standard or the Super Citizen version of the game. Preordering either will grant three armor sets, while the Super Citizen Edition adds in a few extra cosmetics and an in-game plaque to go beside players’ names in lobby screens.
Xbox-based Helldivers will be able to play with friends on other platforms. So far, there hasn’t been any word on whether the title will make its way to Game Pass, and it seems unlikely that it will support cross-progression. Existing players will most likely need to start fresh on Xbox if they plan to switch consoles.
Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.
Why does this run so well on Apple devices?
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”