Helldivers 2 was a massive hit right out of the gate for developer Arrowhead Game Studios, and the game’s popularity has only grown since it launched on PS5 and PC in 2024. Shedding the top-down perspective of the first Helldivers, this cooperative third-person shooter took the world by surprise by being equally hilarious, fun, and challenging. While it did suffer from a bit of controversy over having a PSN requirement on PC, all those issues have been resolved, and the game has gotten some major content updates at no extra cost. It is a prime example of a cross-platform game done right.
However, players on Xbox haven’t had an opportunity to join in on the fun, as the game is only available on PlayStation 5 and PC. Since so many modern games have timed exclusivity, you may be wondering if that’s the case for Helldivers 2, and we’ve got the answer for you below.
Yes, after a year of silence leading us to believe that Helldivers 2 would never come to Xbox, the game has officially been announced for Xbox Series X/S. You can join the fight for Super Earth on August 26, with preorders for the game available right now. There’s the Standard Edition for $40 or you can opt to get the Super Citizen Edition for $60 which includes the following bonus items:
Once Helldivers 2 does hit Xbox consoles, it will integrate with PS5 and PC players with full crossplay support.
Arrowhead Games developed Helldivers 2 as a second-party game published by PlayStation, but it is still owned by Arrowhead. This means that, after an exclusivity period of what looks to be 18 months, they would be free to sell the game on any platform they want. Arrowhead also noted earlier that it would not be partnering with PlayStation for its next project.
According to Forbes, this new game will be “100% funded by ourselves so we’ll call 100% of those shots.” That doesn’t mean whatever game they make next won’t come to PlayStation, only that Arrowhead will be free to choose what platforms to release on.
Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.
Why does this run so well on Apple devices?
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”