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How long is Donkey Kong Bananza?

The trip the the planet's core in Donkey Kong Bananza is a lot longer than you might think. Here's how long it takes to beat this Switch 2 platformer.

We only had to wait one month after the Nintendo Switch 2 launch to get our first shiny new 3D platformer. However, it isn’t a new Mario game like you might’ve assumed, but DK taking center stage. Donkey Kong Bananza is all about smashing and digging your way with Pauline to the planet’s core while facing off against a cast of villains. Being able to terraform the levels completely changes the pace of a normal platformer, but does it mean you can bypass everything and finish the game in a few hours? What if you are the type of person who wants to get every collectible there is? In either case, you might be surprised at how Donkey Kong Bananza actually is. After playing the game from start to finish, here’s how long you can expect to spend playing Donkey Kong Bananza.

There are several ways you might choose to approach Donkey Kong Bananza that will determine how long it takes you to finish. If you wanted to basically speedrun the game and go straight from one main objective to the next, which I wouldn’t recommend, you still have a long road ahead of you. I’d say playing the game, just doing the critical path, would still take around 15 hours.

If you played in a more natural way, doing a good amount of side challenges, letting yourself get distracted, and going off the main road to collect extra collectibles as you see them without becoming obsessed with getting everything, Donkey Kong Bananza will take you 20-30 hours. That range is to account for exactly how much you end up doing in each level. There are a lot more levels than you might expect, and hundreds of things to collect, so it really is up to you how long you want the game to last.

Finally, completionists out there are in for a very, very long game. Donkey Kong Bananza has almost too many things to collect across its many levels. There can be over 30 bananas in a single level, plus double that in fossils. Part of that will require you to not only find all the hidden challenge stages, but also the secret bananas within each one. Some bananas also cost banana chips, which are found by digging. Speaking of digging, some are locked behind destroying a certain amount of different terrain types on each level, so you may have to grind a bit for those. Fossils will unlock and upgrade your outfits for DK and Pauline, and bananas can be spent upgrading your stats and abilities, so nothing you collect is worthless. I can only estimate here, but I wouldn’t be surprised if it took over 50 hours to 100% Donkey Kong Bananza.

Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.

Why does this run so well on Apple devices?

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”