Accessibility options in games are becoming more widespread, but unfortunately, not every game provides players the opportunity to completely remap their controllers' button layouts. Thankfully, Sony offers a lot of settings you can alter on the PlayStation 5, including an integrated accessibility feature that gives you the freedom to play games with your PS5 controller in a way that works best for you. Even better, like many PS5 tips and tricks on the console, setting it up is a breeze.
Using custom button assignments in the PS5 menu means any button can function as another button, though it all comes with one caveat — this customized layout won't be integrated into a game's own UI or button prompts. This means that even if you completely remap the controller, the default buttons for each action will continue to be displayed in-game. Because of this, it's important to memorize which buttons you've customized so that you can navigate games properly.
When you're ready to customize your DualSense controller's button layout, here's a step-by-step explanation of how to do so.
Step 1: Navigate to the Settings icon on the PS5 home screen, which is located on the upper right of the screen and looks like a gear.
Step 2: Click on Accessibility near the top of the list.
Step 3: Scroll down to Controllers and then select Custom Button Assignments for DualSense Wireless Controller on the right.
Step 4: Toggle on Enable Custom Button Assignments and then select Customize Button Assignments just below it. Make sure you keep this part of the menu in mind for if or when you'd like to toggle any custom button layouts back off again, as you can do so by simply using the same toggle.
Step 5: In this menu, you're free to select any button on your DualSense controller and assign an entirely different button to it. When you're done remapping your layout, select Apply to save your settings.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.