We got our first good look at how warfare is evolving in Battlefield 6 thanks to a series of new multiplayer trailers that have inspired a lot of confidence after the resounding disappointment that was 2042. However, with video games, seeing isn’t believing — playing is. EA claims this will be the most impressive entry yet, with multiple studios contributing to development under the banner of Battlefield Studios. The return of the class system, focus on 64-player battles, and unreal levels of destruction all look promising, but we will only know for sure when we get our hands on the game. The release date is set for October 10, but you can enlist early to play in the beta.
EA is hosting an open beta for Battlefield 6 across two weekends. The first opportunity to play will start on Saturday, August 9 and end the following day. The second weekend will be a little longer, starting on Thursday, August 14 and lasting all the way until Sunday, August 17. You can also try your luck at getting into the beta first beta two days early on August 7 by watching select streamers and claiming Twitch drops.
Being open betas, there are no restrictions or hoops to jump through to play Battlefield 6. As early as August 4, everyone will be able to preload the multiplayer beta so you can have it all set for when the servers go live.
This beta is confirmed to feature Conquest, Breakthrough, Squad Deathmatch, and the Domination game modes on four of the nine maps that will be available at launch.
Besides getting hands on the game early, there’s more incentive to play the Battlefield 6 beta. Anyone who plays during the first weekend will get the following rewards:
If you play on the second weekend, you can get yourself:
Battlefield 6 is a cross-platform game, but the beta may or may not feature crossplay.
Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.
Why does this run so well on Apple devices?
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”