Players won’t have everything available upon booting up Gran Turismo 7. They’ll be restricted to buying cars from a used car lot, and most Word Races won’t be open. Slowly but surely, you’ll unlock new areas to explore in the JRPG-like overworld as you complete menus and increase your driver level. However, you may be looking for something more challenging than AI racers. Unfortunately, multiplayer is locked until you progress to a certain point.
Complete "Tokyo Highway Parade"
Perhaps it’s a good thing, especially for new players. Gran Turismo 7 is no arcade racing game. It requires fine-tuned driving skills and a basic understanding of driving lines, cornering, and braking, all things they don’t teach you in Need for Speed school. Learn the little things before you take your skills online. Here’s how to unlock multiplayer in Gran Turismo 7.
To unlock multiplayer in Gran Turismo 7, you need to complete menu book nine, Tokyo Highway Parade. Once you wrap up the event, Luca gives you a well-deserved congratulations, and the multiplayer areas unlock in the overworld.
There are two ways to play multiplayer in Gran Turismo 7. Players can join casual lobbies in the lower right corner of the map or compete in ranked seasons in Sport mode. We’ll dive into the significant differences later. For now, follow these steps to unlock multiplayer in Gran Turismo 7.
Step 1: Head over to the cafe and speak with Luca to begin completing menus. Menus are the “campaign” of Gran Turismo 7. Complete them to unlock more races to play, areas to explore, and cars to drive. Most importantly, they’re the key to unlocking multiplayer in Gran Turismo 7.
Step 2: Grind menus until you reach menu book nine, Tokyo Highway Parade. This is a multi-race Grand Prix where you’ll get points based on how you place. Thankfully, you only need to come in third place overall. By now, you’ve already completed the High-Speed Ring Track Day Championship from menu book four. This race works the same way.
Step 3: Win (or at least bronze) the Tokyo Highway Parade and head back to the cafe. Speak with Luca, and he’ll give you your reward. Once you go back to the overworld, Sport mode and multiplayer will be available.
Similar to how it worked in Gran Turismo Sport, Sport mode features daily races that open at different intervals throughout the day. In this ranked multiplayer mode, players are matched with players of similar skills. They can improve their rating by performing well in daily races. There are seven Driver Ratings (DR) you can fall under. They are E, D, C, B, A, A+, S, with E being the lowest and S being the highest. However, your DR is also tied to your Sportsmanship Rating (SR).
The most frustrating part of any online racing game is the initial scrum at the beginning. If you get bumped off the track in Need for Speed, that’s it; your race is probably over. In Gran Turismo 7, players who bump and hit other players are penalized. Their SR decreases, thus preventing them from progressing through the ranking system. You can safely assume that you’ll race against fair players who aren’t trying to run you off the track once you make it out of the lower tiers.
Besides daily races, you can also enter championships to increase your DR. Championship races in Sport mode work similarly to World Races. At the end of each race, you’ll get points based on your performance. At the end of X-number of races, whoever has the most points wins.
Championship races further divide players by skill by placing them into leagues at the start of each season. Your DR determines which league you’re in with GT1 hosting A or better drivers, GT2 containing B drivers, and GT3 containing C or lower drivers. So how do you enter daily races in Sport mode?
Each race starts at different intervals, assumingly gathering groups of players. For example, we’re looking at a daily race that starts in two minutes!
Once you enter, you’re placed in a lobby where you, unfortunately, have to wait for the race to begin. You can run time trials to get used to the track while you wait. Otherwise, you’re stuck at this screen until the race begins. Let’s say the daily race starts in 20 minutes. Instead of sitting there for 20 minutes, set a timer on your phone or watch for 18 minutes. When it goes off, exit whatever event you’re in and head back to Sport Mode. The two-minute buffer should give you enough time to load in, pick a race, and make any last-minute tunings before it begins.
Sport Mode races do have upgrade restrictions. Once you’ve decided on a race (and if you have enough time), head to the tuning shop and tune your car to meet the specifications. Get right up to the edge without going over. If the horsepower maximum is 295, get yours up to 294.99
While split-screen is basically a video game dinosaur, there is a way to play local multiplayer in Gran Turismo 7. From the multiplayer tab, select 2 Player Battle. From here, each player can choose their car, and the host player (player 1) can set the race rules. You can select the course, weather, and time of day along with how you’ll start the race, either grid start or rolling start.
Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.
Why does this run so well on Apple devices?
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”