The gaming world is praising Marvel Rivals for its unique Battle Pass system, which allows them to continue progressing through prior passes indefinitely. Because of this innovative method, once a player buys a Luxury Battle Pass, it stays in their library forever, unlike other passes that have a set expiration date and force players to use them up quickly.
These mechanics put players first by letting them earn rewards whenever they want and eliminating the pressure to keep up with the season even when they’re not actively playing. Whether it’s the ongoing Season 1 Darkhold Battle Pass or the previous Season 0 Chronovium Pass, you can easily access all the passes in the game using some simple steps. Here’s how you can view old Battle Passes in Marvel Rivals.
To view the older Battle Passes in Marvel Rivals, head to your current Battle Pass menu and click the Nexus icon on the upper right corner of your screen. Once you do that, you’ll open a screen called the Reality Link Point where Galacta keeps tabs on all the battle passes a player has accumulated.
You can continue your journey to acquire all the rewards you could have missed in the first season here by freely switching between current and former passes. In the image above, the Darkhold pass is the ongoing Season 1 Battle Pass and to its left is the Season 0 pass which is marked as completed. When you click on an older pass, you also get a button to Pin that pass to the main Battle Pass menu, right alongside your Season 1 Pass.
When you do that, a new tab will appear right next to your current Battle Pass which will eliminate the process of you going back to the Nexus hub to switch between both the passes. This approach is much easier in case you’re still progressing along your previous Battle Passes in Marvel Rivals. On the other hand, seasonal event passes like the new Fortune and Colors passes unfortunately are time-limited and expire when the event concludes. To those unaware, you can purchase Marvel Rivals Luxury Battle Pass by spending Lattice which is the in-game currency you can get from your platform store.
Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.
Why does this run so well on Apple devices?
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”