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Hunt: Horrors of the Gilded Age teams up to slay creatures of myth

Crytek announces Hunt: Horrors of the Gilded Age, a third-person action game in which four players team up to take on creatures of folklore and myth.

Not content to simply continue building on the free-to-play multiplayer shooter Warface, Crytek has a new “games-as-a-service” offering to share for PC and unspecified console, and it’s one that has a decidedly unique setting. Hunt: Horrors of the Gilded Age is a third-person action in game in which up to four players work together to take on a range of creatures. The game features a late-1800s setting in which beasts of myth and folkore actually exist.

The announcement notes that the game randomly generates content to ensure that the location of each hunt and the creatures being hunted are always changing. In addition to standard-fare beasts of various shapes and sizes, the hunters will also face off against an assortment of bosses that require proper teamwork. 

“In Hunt: Horrors of the Gilded Age, players will be counting their bullets and crying out for help as they delve deeper into the shadowy world we’ve created,” Crytek USA CEO David Adams said in a statement. “From the outset of the development process, we’ve poured our imaginations into the game so that everyone who plays Hunt will discover a challenging experience that feels fresh, captivating and rich in possibilities.”

The game will be on display at E3 next week, and Crytek is expecting to launch a closed beta for the game “later this year.” The press release makes no mention of costs attached to the final release, but the “games-as-a-service” tag suggests that the company will be taking some flavor of free-to-play approach.

Check out the reveal trailer below.

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