Inzoi, a new life simulation game from Krafton in the vein of The Sims, is off to an explosive start on Steam. Launched in Early Access as of March 28, the title quickly surged to over 87,000 concurrent players, according to SteamDB, and is currently holding steady at just over 85,000 at the time of writing.
For comparison, The Sims 4 alone peaked at just over 96,000 concurrent players nearly 3 years ago, though Steam is not the only storefront or launcher that the game can be played from. For a genre long dominated by The Sims, the numbers reflect a growing demand for new and different (or more detailed) approaches to life sim games.
Developed by Inzoi Studio, an internal team at Krafton, Inzoi was pitched as a next-generation alternative to EA’s long-running franchise. It features fully explorable cities, real-time interactions, and high levels of customization that go beyond what The Sims currently offers.
There’s also the value proposition: spend $39.99 now and get a wide variety of content that could eventually dwarf what The Sims has to offer, including AI customization and 3D item creation, or spend hundreds to build your collections of Sims content. The choice seems like an easy one for new players.
As we noted in our hands-on preview, Inzoi “feels like it was built by players who grew up with The Sims and wanted more control.” That’s exactly what you’ll get. The game offers a swath of deeper, more immersive mechanics. You can get a job, adopt pets, get married, and have a baby through dynamic in-world interactions instead of static menus, all of which should make for some silly or super serious fun, depending on how you play. Combined with its unique visuals, deep character creator, and custom settings, Inzoi offers a simulation that feels more grounded and lived-in.
Inzoi was originally set to launch in late 2024, but Krafton delayed the release to March 2025 for additional polish. As we previously reported, that delay seems to have paid off. With such high levels of engagement at its debut, however, Inzoi may not just be a new player in the genre – it has the potential to become its new frontrunner.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.