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Is Battlefield 6 cross-platform?

With 64 players in a match, Battlefield 6 needs to feature cross-platform support to fill each map.

Every online multiplayer shooter these days needs to have cross-platform support to stand a chance, but Battlefield 6 might as well be dead on arrival without this functionality. This is because, unlike games like Borderlands 4 or Gears of War: Reloaded, multiplayer matches in Battlefield 6 will feature 64-player warzones. That’s a huge lobby to fill if the game is only matching you with other players on PS5, Xbox Series X/S, or PC. Before you pick your class and prepare to experience the destructive multiplayer waiting in Battlefield 6, I’ll give you the sitrep on its cross-platform support.

First reported by Eurogamer, it is confirmed that Battlefield 6 will feature full crossplay support on all platforms. Unlike the last entry, Battlefield 2042, this game will not be available on last-gen systems. That means crossplay will let you squad up with friends across PS5, Xbox Series X/S, and PC. For those who wish to only play with others on their specific platform, the option to disable crossplay will be available. Sadly, it was also confirmed that Battlefield 6 won’t be coming to the Switch 2.

As far as why Battlefield 6 will be skipping the Switch 2, Vince Zampella stated that the core Battlefield fanbase is on PS5, Xbox Series X, and PC.

Battlefield 6 will also have full cross-progression support. This means players will be able to take all their progress, including skins, ranks, guns, levels, and more, from one platform to another. You will still need to purchase the game on additional platforms, but at least you won’t have to start the grind over if you do want to play on two platforms.

With nine maps at launch and a return to the classic class-based structure, cross-platform support was the last missing piece Battlefield 6 needed to set itself up for success when it launches on October 10, but you can get a taste of the action early by playing the beta test in August if it isn’t too late.

Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.

Why does this run so well on Apple devices?

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”