Just like you can always count on there being a new Call of Duty game every year, Madden is a series that never misses a yearly installment. This is easily the premier sports game on the market, with Madden NFL 26 being the first one to leave behind the PS4 and Xbox One generation systems. Even though the last game straddled console generations, it still was a cross-platform game, so one would hope that Madden NFL 26 would keep this fantastic feature going. Of course, you can never be too sure so I’m calling a timeout on the play to tell you everything you need to know about Madden NFL 26 cross-platform support.
According to EA, Madden NFL 26 doesn’t have full cross-platform support, but almost. This year, Madden NFL 26 will be available on PS5, Xbox Series X/S, Switch 2, and PC. Cross-platform support will be available between PS5, Xbox Series X/S, and PC, but not the Nintendo Switch 2. Sorry, Nintendo fans, but you will only be able to matchmake with other Switch 2 players. As far as what modes are available for crossplay, you will be able to go online in the Head-to-Head, Franchise, Madden Ultimate Team, Superstar KO, and Superstar Showdown modes. One feature of note that will not have crossplay is the Madden Ultimate Team Auction House. You can only spend your Coins on items put up by players on your specific platform.
As always, you can opt to turn crossplay on or off in the settings if you would rather limit your matchmaking pool to just your console.
Besides crossplay, Madden NFL 26 also includes cross-progression so you can bring your Superstar avatar and purchases between platforms. Again, this has the same restrictions as crossplay, meaning Switch 2 players will be left out. Still, being able to transfer your Superstar and gear between platforms is a welcome feature, even if the Switch 2 is left out.
Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.
Why does this run so well on Apple devices?
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”