What good is an old-school, arcade brawler without friends to play it with? Marvel Cosmic Invasion looks like a classic ‘Quarter Muncher’, but it’s playable from the comfort of your own home on PS5, Xbox Series X/S, Switch 2, and PC, complete with local co-op for up to four players (if you have the controllers for it).
Still, a bit like combining Guardians of the Galaxy, the X-Men, and Avengers, can you could on cross-platform support? Online co-op is included as you punch, kick, and throw your way through the campaign, but can you team up with other mighty heroes on other platforms? We’ve got the full information on crossplay and cross-progression below.
Yes, Marvel Cosmic Invasion does indeed have cross-platform support. Featuring a roster of 15 heroes from across the Marvel universe, players on PS4, PS5, Xbox One, Xbox Series X/S, Switch, Switch 2, and PC can enjoy drop-in, drop-out co-op regardless of platform. Even though Marvel Cosmic Invasion does feature a unique tag system where each player can swap between two heroes, this is a game that is best enjoyed with friends working together and pulling off heroic combos on the enemies. You can still enjoy the game alone, but you shouldn’t have to thanks to it being available on both current and last-gen consoles.
There has been no official word on whether Marvel Cosmic Invasion has any form of cross-progression, but given it launches in just a few short weeks at the time of writing on December 1, we don’t have long to find out. Still, I’d be very surprised if it was since we’ve known for a while about cross-play, but the studio has remained tight-lipped on cross-save.
Of course, we’ll hope to be surprised, and as soon as we hear either way (or get our costumed mitts on the game), we’ll be sure to update this page.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.