Article Image

Is Metal Gear Solid Delta: Snake Eater cross-platform?

Unlike the original, Metal Gear Solid Delta: Snake Eater is coming to all consoles, but will it be cross-platform as well?

The original Metal Gear Solid 3: Snake Eater is one of the best PS2 games of all time. Being the earliest game in the Metal Gear timeline, it is also the perfect game to get a remake for PS5, Xbox Series X/S, and PC with a revived Fox Hunt multiplayer mode. The main draw of the game is still the epic stealth-action single player campaign, but the unique hide-and-seek-based gameplay of Fox Hunt garnered a cult following back in the day and has a great chance of being an even bigger hit with this remake. But aside from learning when we can start playing that multiplayer mode, the big question is whether or not Metal Gear Solid Delta will have cross-platform support. We know there are differences between the versions, so let’s see what we know about crossplay so far.

We were originally in the dark as to whether or not Metal Gear Solid Delta would have cross-platform support, but as of August 13, we finally got an answer. Posted on the official Japanese Metal Gear X account, we learn (via translation) that crossplay between platforms will not be supported.

That means that PS5, Xbox Series X/S, and PC players will not be able to compete in stealth-action multiplayer matches together when the online mode launches. This is a rather baffling move, as very few non-exclusive multiplayer games do not have cross-platform support anymore. We have seen some examples of games launch without crossplay in the past that later added it so there is hope, but I don’t get the impression that this is a priority for Konami.

Just as important as knowing whether the game will be cross-platform is knowing when the online mode will launch. The base game will be out on August 28, but according to the official Konami website, Fox Hunt is currently scheduled for “fall 2025.” That timeframe could theoretically be any time between September and November so I will keep my ears open and update you as soon as we get a firm launch date.

Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.

Why does this run so well on Apple devices?

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”