Football fans have the Madden games, baseball fans have MLB The Show, and basketball fans wait every year for the new NBA 2K entry. This year, we have NBA 2K26 with Shai Gilgeous-Alexander, Angel Reese, and Carmelo Anthony each appearing as the cover athlete on the various editions of the game. All the classic modes are back, including MyCAREER, MyTeam, MyNBA, The W, and more, but the big question is if you can play online with friends on other platforms like you can with Tony Hawk’s Pro Skater 3 + 4, or is it limited like Madden NFL 26? Before you rush the hoop and grab NBA 2K26, I’m calling a timeout to fill you in on all the cross-platform details.
According to the official NBA 2K26 website, this entry will not have full crossplay support. This year’s entry is coming out on PS4, PS5, Xbox One, Xbox Series X/S, Switch, Switch 2, and PC, but not all these platforms will support crossplay. The only two platforms that will feature crossplay are PS5 and Xbox Series X/S consoles. Previous-gen systems and PC players, it seems, will only be able to play against other players on those specific platforms. While it is somewhat understandable to keep previous-gen systems isolated from current-gen, leaving PC out of crossplay is an odd omission that will unnecessarily split the playerbase.
In terms of cross-progression, players will be able to transfer their MyTeam progress and VC Wallet within the same console family, ie. PS4 players can move their data to PS5 and Xbox One up to Xbox Series X/S. There is no option to move data between platforms as a whole, so if you do decide later on to pick the game up on a different console or switch to PC, you will need to start from scratch.
Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.
Why does this run so well on Apple devices?
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”