Let’s talk about the United Kingdom. England, Wales, Scotland, and Ireland represent a peculiar domain in the Jetsetter pantheon. There are countless storied British game developers: Psygnosis, the late, great creators of and ; Argonaut, the keen minds behind the FX Chip for Super Nintendo and ; Media Molecule, Lionhead, and so many others have made the United Kingdom a jewel in the international video game world.

As for import gaming, the UK is an odd duck. Back in the day, American gamers got by the better deal, especially when it came to consoles like the Nintendo Entertainment System and Sega Genesis. Almost all the top games developed in the UK saw international release, but many of the Japanese classics we enjoyed in the US never made it across the pond. For example, it took more than 15 years for to officially come out in the UK. Many of the games that did make the trip appeared in a bastardized form, painfully slowed down to adjust for the PAL format. There were occasional exceptions. Games like , the Sega Genesis remake of through , and the crown jewel of collectibles, found a retail release in the UK and Europe but not the US. Quintet’s great Super Nintendo RPG skipped America too. These were rarities. More gamers UK gamers imported titles from the US and Japan than vice versa. 

In the past decade though, the UK has become a treasure trove for English-speaking importers, and especially for modern Nintendo fans. Nintendo of America turned up its nose at niche audiences, refusing to release a number of great games for the Nintendo DS and Wii, even when complete localizations of these games were available. The UK received a far more diverse selection of games in the meantime.

Defunct adventure game developer CING offered a US releases of and , and both received solid reviews. Their respective sequels though,  and , respectively, both made it to the UK in fine form while skipping America. The same went for , the truly bizarre spinoff for Nintendo DS. , a unique Wii action game mixing -style action with -style natural disaster survival was another Nintendo game that got a UK release while Nintendo of America acted like it never existed at all.

The same would have been true of the Wii role-playing game trio , and . If not for the work of Operation Rainfall, a localization lobbyist group, would never have gotten its limited release in the US. The latter two games were eventually released domestically by XSEED, but both were doubtful. 

Nintendo of America’s insistence on keeping the Nintendo brand associated with only a narrow selection of family friendly titles during these years was lamentable, but luckily it was easy for importers to get their hands on these UK localized delights. Since the Nintendo DS was a region free device, anyone who wanted to play only needed to hit up a website like Play-Asia.com and they’d have the game in weeks. While the Wii was region locked, it was very simple to mod the system with a “soft-mod,” installing software like the Homebrew Channel via simple game exploits and a new SD card. Once the Homebrew Channel was installed, you could play and all you wanted.

These days though, it’s trickier to enjoy such import fruits on Nintendo consoles in North America. Unlike all previous Nintendo handhelds, from the Game Boy all the way through to Nintendo DS XL, the Nintendo 3DS is region locked. What’s more, Nintendo and it’s publishing partners like Square-Enix have released a significant number of games in Japan that haven’t made it to the US and likely never will. Games like and are locked behind both hardware and language barriers for import gamers, and even the UK seems to be missing out on games like this. The golden age of great Nintendo imports from the UK may coming to an end.

UK Nintendo gamers appear to still be getting the better deal though, at least for the moment. Take , the Square-Enix made, Nintendo published role-playing game from the team behind . was also looking like a game that wasn’t going to find its way to US shores, until Nintendo recently announced it for a 2014 release earlier this year.  hits the UK in December, and not only that, they get this killer Deluxe Collector’s edition that comes with a beautiful hardcover art book, a statue of the game’s main character Agnes, the game’s soundtrack, and some AR cards for the few people that remember that 3DS feature. 

Thanks for nothing, Nintendo of America!

Related Posts

Your charging cable might get a workout if you try ‘Charchery’

The concept is as simple as it is destructive: you plug your charger into the phone to nock an arrow, and you physically yank it out to fire. It is undeniably clever, bizarre, and almost certainly a terrible idea for the longevity of your hardware.

Your Fable reboot preview is here, open world Albion looks gloriously chaotic

The hook is familiar, your choices matter, people notice, and consequences linger. The difference is scale. This is a fully open world take, with townsfolk on routines who respond to what you do, even when you think no one’s watching. It’s still chasing that mix of heroics, petty crime, and dry British humor, only with modern action RPG muscle.

Nintendo’s latest product wants to cheer you up with random quips

Nintendo first teased the Talking Flower during a Nintendo Direct showcase last September. The company has now shared more details about the product, and confirmed when it will officially go on sale. Based on the flowers in the Super Mario Bros. Wonder game, the Talking Flower is exactly what its name suggests: a potted flower that speaks around twice per hour, delivering lines like "Sometimes it's nice to space out" or "Bowser and his buds can't get us here, right?"