Derek Kolstad, the screenwriter behind the John Wick action series, is going to write and executive produce an anime adaption of  Tom Clancy’s Splinter Cell, the popular Ubisoft video game series, for Netflix, according to Variety.

Kolstad worked on all three John Wick films and was recently picked to write the screenplay for the movie adaption of Just Cause, another popular video game franchise. He also worked on Die Hart, a Quibi show starring Kevin Hart, and the upcoming The Falcon and the Winter Soldier series on Disney+.

Splinter Cell follows the story of former Navy Seal Sam Fisher after he takes a job with the  National Security Agency. It’s based on Tom Clancy’s novels with seven iterations of games starting from 2002. The latest game, , and the latest novelwere both released in 2013. 

If the show does move forward, there’s a possibility that a game could also be in the works. A movie version has also seen its own series of fits and starts, with actor Tom Hardy attached to the starring role in 2012. But the film project is currently inactive. Netflix reportedly bought two seasons of the show, at eight episodes a season.

While there hasn’t been any news of a new game, Ubisoft showed a trailer for Tom Clancy’s Elite Squad, a mobile RPG action game with Fortnite-like graphics, at its latest event. It’s set for an August 27 release date on the Apple App Store and Google Play Store.

Tom Clancy’s Splinter Cellis considered one of Ubisoft’s marquee titles, and the games have sold millions of copies over the years.

Digital Trends reached out to Netflix and Ubisoft for comment and will update this story after we hear back.

Related Posts

Your charging cable might get a workout if you try ‘Charchery’

The concept is as simple as it is destructive: you plug your charger into the phone to nock an arrow, and you physically yank it out to fire. It is undeniably clever, bizarre, and almost certainly a terrible idea for the longevity of your hardware.

Your Fable reboot preview is here, open world Albion looks gloriously chaotic

The hook is familiar, your choices matter, people notice, and consequences linger. The difference is scale. This is a fully open world take, with townsfolk on routines who respond to what you do, even when you think no one’s watching. It’s still chasing that mix of heroics, petty crime, and dry British humor, only with modern action RPG muscle.

Nintendo’s latest product wants to cheer you up with random quips

Nintendo first teased the Talking Flower during a Nintendo Direct showcase last September. The company has now shared more details about the product, and confirmed when it will officially go on sale. Based on the flowers in the Super Mario Bros. Wonder game, the Talking Flower is exactly what its name suggests: a potted flower that speaks around twice per hour, delivering lines like "Sometimes it's nice to space out" or "Bowser and his buds can't get us here, right?"