If you watched Jurassic World and thought, “I could’ve created a smarter park design than that,” you’ll have a chance to prove it with Jurassic World Evolution, a new simulation builder that tasks players with creating and managing the iconic dinosaur park. Announced during Microsoft’s Gamescom press conference, Jurassic World Evolution arrives on Xbox One, PS4, and PC next summer.
The teaser trailer, shown above, takes place on Isla Nublar, the setting of both Jurassic Park and Jurassic World. A baby dinosaur hatches from one of many eggs, showcasing how players will bioengineer the prehistoric beasts in a lab. Based on the remainder of the trailer, it’s unclear if your goal is to create the safest or most exciting park. We imagine both, but users may be intrigued by the possibilities at hand.
Since it’s a park filled with ferocious animals, naturally, a T-Rex gets through a simply abysmal fence and devours an unlucky park worker. The T-Rex then goes on to attack a helpless herbivore minding its own business. We think it’s safe to say that, if you want to sustain a park of both happy guests and creatures, you will need to think carefully before situating your carnivores next to your docile herbivores.
Throughout the game, players will create attractions for guests, set up medical outposts and research labs, and erect containment facilities for their dino pals.
Jurassic World Evolution is the newest project from developer Frontier Developments, best known for the 2014 indie darling space sim Elite: Dangerous, and Planet Coaster, a spiritual successor to the Roller Coaster Tycoon franchise, which Frontier worked on in the early 2000s. The well-received 2016 release even had dinosaur-themed rides, so the transition to the mega-successful Jurassic Park franchise seems natural.
According to a press release from Frontier, “Every choice [in Jurassic World Evolutions] leads to a different path and spectacular challenges arise when ‘life finds a way.’” The choices you make in the management sim ripple out to the surrounding islands of the Muertes Archipelago, as players will be able to build around the main landmass of Isla Nublar.
Summer 2018 will see a double dose of the franchise. Jurassic World: Fallen Kingdom hits theaters in June 2018.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.