Gamers who had a chance to put hands on Boss Key Production’s launch title, Lawbreakers, only have good things to say about it. Its frantic pace, gravity-defying action, and explosive combat all leave a distinct mark and now it is almost ready for everyone else to get a chance. At the PC Gaming conference at E3 2017, the company revealed the game would hit both Steam and PlayStation Network for pre-order on Tuesday. It will officially launch on August 8.

To ensure the game is up to snuff, the team will host another beta before the commercial launch, which users can sign up for here. PlayStation users will be able to dig into the closed beta starting June 28, and Steam’s beta will begin on June 30. Regardless of platform, the beta will end on the morning of July 3, so that Boss Key has plenty of time to make changes and smooth out any issues.

Which, apparently, has already happened. Early beta testers said the game could be faster and brought to light some balance issues with the shotgun — not a surprise for anyone who has played an FPS recently. This round will reflect the updated pace of the game, as well as some more mechanical issues that have been solved. Boss Key lead Cliff Bleszinski, a former Epic Games developer who worked on games like Unreal Tournament and the Gears of War franchise, has a lot riding on Lawbreakers, and it draws heavily on the speedy arena shooters of yore that he worked on.

In an ever-evolving world of first-person shooters and class-based action games, Lawbreakers will have to work hard to set itself apart from the competition. If the lightning-fast, ever-moving gameplay videos are any indication, this title will be in a genre all its own. When it launches on August 8, it will only cost $30, without locking players out of any features or requiring them to build up credits or gear found in free-to-play games.

Related Posts

Your charging cable might get a workout if you try ‘Charchery’

The concept is as simple as it is destructive: you plug your charger into the phone to nock an arrow, and you physically yank it out to fire. It is undeniably clever, bizarre, and almost certainly a terrible idea for the longevity of your hardware.

Your Fable reboot preview is here, open world Albion looks gloriously chaotic

The hook is familiar, your choices matter, people notice, and consequences linger. The difference is scale. This is a fully open world take, with townsfolk on routines who respond to what you do, even when you think no one’s watching. It’s still chasing that mix of heroics, petty crime, and dry British humor, only with modern action RPG muscle.

Nintendo’s latest product wants to cheer you up with random quips

Nintendo first teased the Talking Flower during a Nintendo Direct showcase last September. The company has now shared more details about the product, and confirmed when it will officially go on sale. Based on the flowers in the Super Mario Bros. Wonder game, the Talking Flower is exactly what its name suggests: a potted flower that speaks around twice per hour, delivering lines like "Sometimes it's nice to space out" or "Bowser and his buds can't get us here, right?"