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If you have never played the Lego style of games before, then you might want to start off with a different title and you should definitely avoid the handheld versions. Lego Star Wars III: The Clone Wars brings the unique and generally very entertaining Lego style to the Nintendo 3DS, but it fails to capture the magic that makes these games so much fun.
If you have played the console version of this game, avoid this title at all costs. It is not a direct port, it is a severely cut version of it. The console version is a fun and original game using a style that has been proven. The 3DS version is not.
You play through the Clone Wars as several characters, each of which has their own ability that you must use to complete the section they are assigned to. For example, early on you take control of Yoda as well as light and heavy troopers, and you switch through the three with the touch of a button. As you progress you will need to utilize each character’s abilities to progress. Some areas will require a Jedi, while others will ask you to shoot certain obstacles as a light trooper. The problem is that there is never any real challenge to this. You will come across an obstacle, use the appropriate character to interact with it, then move on. There is even a hint in the form of R2-D2 who just tells you who to use. And this is a problem with more than puzzles, it is an issue with combat and platforming too. There just isn’t any real challenge to it, and the majority of the time you will find yourself feeling like you are repeating the same thing over and over again. It can quickly become monotonous. There are a few fun sections sprinkled in, but they are too few and far between to merit the tedium you need to endure to get there.
The graphics look decent, but the level design is sadly unimaginative. It is fine to have good graphics, but when those graphics are used to display a mountain or a field over and over again, how it looks becomes utterly irrelevant. That is a problem that bleeds into the 3D as well. The 3D effect looks fine, but it is never really used to any real advantage. The platforming is the same with or without it, and it feels like it is just there and not a part of the development for this title.
This game is never bad, but it is definitely not good either, and it can’t compare to the majority of Lego titles on the consoles (including the console version of this same game). If fear leads to anger, and anger leads to the dark side, what does boredom lead to? The answer is Lego Star Wars III: The Clone Wars for the 3DS.
(This game was reviewed on the Nintendo 3DS on a copy provided by LucasArts)
Remember when transparent gadgets were the coolest things you could own? Sony is bringing that late '90s aesthetic back with its new PS5 Prism Collection. The gorgeous lineup gives your DualSense controller and PS5 console a glossy, see-through makeover in three eye-catching colors.
https://twitter.com/PlayStation/status/2115459064981512662?s=19
For years, Call of Duty’s campaign mode has used big, scripted set pieces to tell the overarching story amid all the adrenaline-pumping action. The 2023 Modern Warfare 3 tried to shake up the established formula by introducing a handful of short open combat missions, and I genuinely liked the idea, but the game's overall negative reception seeped into how those missions were received.
I feared the next iteration might abandon the idea because of the backlash, but I am glad it didn't. MW4’s “Stranded” mission uses the same approach, but instead of fragmenting it across the campaign, it puts it all in a single large-scale open-world mission.
Acer’s Predator Atlas 8 finally has a US release date and price, several months after the company first showed off the handheld in May. The highlight is the Intel Arc G3 Extreme chip inside, which has been adopted by only a couple of other consoles besides the Atlas 8. This version will go on sale exclusively at Best Buy on November 1 for $1,299.99.
Acer originally said the Atlas 8 would arrive in North America in October, but left pricing open at the time. The launch came amid the ongoing DRAM crunch, which has made memory more expensive across the PC industry and complicated pricing for hardware makers.