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Daisy joins Mario Strikers: Battle League in its first free update

Mario Strikers: Battle League is getting its first free update featuring Daisy and Shy Guy.

Mario Strikers: Battle League is getting its first additional content with an inaugural free update on July 21. The downloadable content comes at no additional cost and adds the highly requested Princess Daisy and the lesser-requested Shy Guy as new playable characters. It also comes with a new stadium.

As expected, this new content is bringing a bit more variety to the latest Mario Strikers game. The reveal trailer showcases Daisy being a somewhat well-rounded player who’s described as a “technical type who won’t get knocked down.” Shy Guy on the other hand is more of a customizable character categorized as an “all-rounder whose gear choices are key.” These two also come with the Desert Ruin stadium and a new set of Knight gear.

The content drop is the first of three free updates the game will receive by the end of 2022. It’s not clear if each will be similar to the first update or if the game will add more substantial features, like extra modes.

The new entry in the Mario Strikers series was released to a mixed reception. In our review of the game, we spoke of the bare-bones start and slow content rollout model Nintendo has been pushing with its recent Mario sports titles. Despite the critical reaction to this style of add-on, Nintendo seems to be pushing ahead with that model for now.

Mario Strikers: Battle League isn’t the only game waiting for more content. Mario Kart 8‘s second wave of DLC still hasn’t arrived and the Strikers’ drop has fans wanting word on when the racer is getting updated.

You can play as Daisy and Shy Guy when the Battle League‘s free DLC arrives on Switch at 6 p.m. PT on July 21.

Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.

Why does this run so well on Apple devices?

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

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Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”