For those looking to fight an undead hoard with a group of friends, it is time to take a trip to Las Vegas. Zero Latency, the free-roam virtual reality experience, is coming to the Level Up gaming lounge inside the MGM Grand Hotel and Casino. This marks the first location for the experience on the West Coast.
Up to eight players can immerse themselves in the 2,000-square-foot virtual reality arena, allowing them to physically wander considerable distances while completing challenges with other players.
“When it comes to playing games, and exploring new worlds in virtual reality, more people means more fun,” says Tim Ruse, CEO of Zero Latency. “Technology can often be isolating but we are determined to continue to design games and experiences that bring people together to have mind-blowing VR adventures and forge real memories that can last a lifetime.”
Once a team is formed, they can choose from three different games for a 30-minute experience. Zombie Survival traps the players in the middle of a zombie apocalypse. Players must utilize an arsenal of weapons and band together to take down waves of zombies. Between waves, they must rebuild safety barriers and last until the rescue team arrives. In Singularity, players enter a secretive military research space station. Rogue robots and drones come after the players through narrow hallways in zero gravity. For more of a puzzle experience, Engineerium is a fantasy adventure full of flying whales, giant parrots, and colorful creatures. Players must work together to solve physics-based problems in order to progress along floating platforms.
Without Zero Latency headsets, the arena is nothing more than a large open space without obstacles. The headest provided is an OSVR HDK2 headset paired with a military-grade backpack containing a high-performance Alienware gaming computer. Once users don the whole setup, the empty space becomes whatever the game wants. Players see each other as full-motion avatars as they walk through corridors, step around corners, and more. The players who communicate and strategize the most have a chance to earn the highest scores.
Reservations to experience Zero Latency at Level Up will be made available starting September 8. Visit MGM Grand’s website for more details.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.