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An Xbox streaming stick could be coming within a year

Microsoft is expected to make game streaming more efficient than ever with a new cloud streaming stick.

Microsoft seems poised to make game streaming more accessible and efficient than it’s ever been with a new cloud streaming device that is allegedly set to launch at some point in 2023.

Sources tell VentureBeat that Microsoft is creating a streaming stick, not unlike those available from media streaming giants Roku and Amazon, and that it will provide users with access to movie and television streaming as well. Microsoft is also said to be working closely with Samsung to develop an Xbox game-streaming app for its television lineup.

Both of these moves are part of the ongoing Xbox Everywhere initiative, and are clear signs that Microsoft is continuing its vision of getting Game Pass on any and every device that it possibly can. The popular subscription service — which offers a rotating library of over 100 games for $10 a month — can already be played on Xbox consoles and PCs or streamed on most Android and Apple devices.

Game Pass recently received the previously PlayStation and PC-exclusive Bugsnax and its new (and free) DLC, while May’s offerings include such highly anticipated titles as monochrome samurai tale Trek to Yomi, action-RPG Eiyuden Chronicle: Rising, and unique rogue-like Loot River. However, it will also be losing a handful of beloved games in the process, as is to be expected each month.

The service is also getting more Ubisoft games throughout the rest of the year, and though we don’t know every title that is on the way, Assassin’s Creed: Origins is said to be among the first to be added in the fresh wave of releases.

Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.

Why does this run so well on Apple devices?

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”