Moonlighter 2: The Endless Vault was announced during today’s PC Gaming Show event. It’s a sequel to 2018’s Moonlighter, a hidden gem in which players balance exploring dungeons with being a shopkeeper.
The original Moonlighter is the game that put developer Digital Sun on the map; the studio has since gone on to work on games such as The Mageseeker: A League of Legends Story and Cataclismo. Digital Sun is now returning to the IP that kicked things off for it with the help of 11 bit Studios, which also published the original and is known for games like Frostpunk 2. Moonlighter 2 looks like it will be a faithful continuation of the original’s format as it continues to follow the adventures of Will, the shopkeeper players controlled in the first game.
The biggest differences seem to be that Moonlighter 2 has 3D visuals rather than pixel art graphics and a new setting. In Moonlighter 2, Will has to build up his shop from scratch in the village of Tresna after it’s trapped in a “mysterious dimension.” Players have to explore Vaults and fight the enemies within to find treasure that can be sold in Will’s shop while they also search for a way home.
If you were a fan of the original Moonlighter, this sequel seems poised to deliver more of that entertaining formula, with Digital Sun CEO Javier Gimenez saying in a press release that the studio wants to make “a game that’s not just better, but brimming with even more charm in every detail.”
Moonlighter 2: The Endless Vault will be released for PC, PlayStation 5, and Xbox Series X/S sometime in 2025. If you’re interested in other news from the PC Gaming Show, the creator of PlayerUnknown’s Battlegrounds announced several new games.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.