Article Image

Need for Speed Unbound officially revealed — and it’s arriving very soon

Electronic Arts has officially revealed Need for Speed Unbound. It will feature a new, cel-shaded art style, with less of an emphasis on realism.

Publisher Electronic Arts has revealed Need for Speed Unbound, the next mainline game in the long-running racing game series. Need for Speed Unbound will launch for PlayStation 5, Xbox Series X/S, and PC on December 2, 2022. This game leaked a few days ago ahead of EA’s official reveal.

The new trailer showcased the game’s stylized, cel-shaded aesthetic, which almost resembles an anime and marks a major change of pace for the series. Typically, Need for Speed has leaned into a more realistic art style, but this new game will go in a totally different direction.

According to the game’s description in the YouTube video, players will gain access to weekly challenges, and will even have to outrun cops. The trailer didn’t feature any gameplay, but EA will reveal more at 11 a.m. ET today.

Players who preorder Need for Speed Unbound will gain access three days early and will also receive a handful of items, though it appears you’ll have to wait until the showcase later today before preorders go live.

The last game in the series, Need for Speed Heat, launched in 2019 and was created by Ghost Games. Unbound is being worked on by longtime racing game developer Criterion Games, the studio best-known for creating the beloved Burnout series. Criterion has developed Need for Speed games as well, including Most Wanted (2012) and Rivals (2013), but Unbound will mark the studio’s return to the series for the first time in nearly a decade.

While there isn’t much else we know about the upcoming game, EA will surely offer a closer look during its showcase today.

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.