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Nintendo Indie stream brings Ooblets, a crab Soulslike, more

Nintendo's latest indie showcase highlighted Ooblets, a new crab soulslike, and more to the Switch.

Today Nintendo hosted another Indie World Showcase featuring games and developers from around the globe. The stream included the release window of Ooblets on the Nintendo Switch, Totally Accurate Battle Simulator, a Soulslike starring a crab, and even some surprise games that launch today.

Ooblets opened the show, and it was the most significant announcement of the show. This cozy farming and creature collecting simulator went into early access on Xbox and Epic Games two years ago and now it’s finally hitting the Nintendo Switch. While it’s not clear if the game is coming out of early access at that time, the game coming to a portable platform where it’s sure to find a fitting audience is a huge deal, especially with many pining for a Switch release for so long. Thankfully, they won’t have to wait long as it’s set to launch this summer.

TABS (Totally Accurate Battle Simulator) is also coming to the Switch this Summer. In this game, players take control of wobbly battle units and go to war with enemies that are controlled by the CPU or other players online. It originally released in 2021 on Windows, MacOS, and Xbox. Switch users can expect more bang for their buck than the original releases thanks to the additional content that was added since TABS‘ first release.

Another highlight is the surprise announcement of a new title by Aggro Crab called Another Crab’s Treasure. This is a soulslike where you play as a crab on a quest to get your shell back. Throughout the game, you face different crustaceans and jump from odd shell to shell along the way.

Other notable mentions include the new action platformer Gunbrella, PAX-hit Cult of the Lamb, and SILT. Anticipated indies We Are OFK and Cursed to Golf both got summer release windows as well. A few new releases also surprise launched on Switch today including Elechead, Soundfall, Gibbon: Beyond The Trees, and Opus.

Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.

Why does this run so well on Apple devices?

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”