Nintendo is introducing a new account-history requirement for Switch 2 purchases in Japan to keep consoles away from resellers. The move targets the multi-language Nintendo Switch 2 sold through the official Japanese Nintendo Store, which scalpers have been buying in bulk because it can be bought for less in Japan and resold abroad.
The price difference explains why scalpers are interested. In Japan, the multi-language Switch 2 is considerably cheaper compared to some other markets. That gap gives resellers room to import units and mark them up overseas, especially while official stock remains limited. The Japan-exclusive model, which only supports Japanese text and characters, is not affected by the new rule.
Nintendo said on X that it had found multiple orders linked to suspected resale activity and temporarily paused sales of the multi-language model. When sales resume, buyers will need to meet stricter conditions. Their Nintendo Account must show at least 50 hours of playtime on the original Nintendo Switch by 11:59 PM on May 31, 2026. Playtime from demo titles and free software will not qualify.
Nintendo StoreにおけるNintendo Switch 2(多言語対応)の販売につきまして、買い占め等の疑いがある注文を複数確認しましたので、一時的に販売を停止しておりました。…
The company is also limiting purchases to one console per Nintendo Account. That gives Nintendo a way to reduce repeat buying while making fresh accounts less useful for resellers.
The Switch 2 has become one of the most practical handheld gaming console options, especially after Valve’s Steam Deck price hike made PC handhelds a bigger expense for many buyers. Still, Nintendo’s console will not stay immune to higher pricing for long, with its own price increase expected soon.
Scalpers have been a thorn in the side of gamers for years. Valve faced a similar issue with the recent Steam Controller launch, where units quickly sold out and appeared on resale sites at inflated prices. Valve responded with a reservation queue, purchase-history checks, and a one-controller-per-account limit.
Nintendo is now applying a similar idea to the Switch 2. Fresh accounts will have a much harder time passing the check, which could reduce bulk buying through the Japanese store.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.