Article Image

You don’t need a Facebook account to use your Oculus Quest 2 anymore

Meta will no longer require Quest users to use their Facebook accounts to log into their headsets starting next month.

Meta has announced you will no longer be required to have a Facebook account to log into the Quest headset starting next month. However, you may have to create a new Meta account if you want to play any VR games.

Founder Mark Zuckerberg announced the new change in a Facebook post on Thursday, saying that Meta is rolling out new accounts for Oculus Quest owners to use instead of their Facebook account. He then added: “This will give everyone more choice about how you show up in the metaverse.”

Meta shared more details in a blog post on the Quest page about its shift away from Facebook and the requirement to use a Facebook account for the Quest headset. The changes include transitioning your Oculus profile into a Meta Horizon profile for you to customize and turning your “Friends” into “Followers,” which is in line with Instagram’s existing model.

You will also be given the option to connect your Facebook and Instagram accounts to your Meta account if you so wish. Connecting the two accounts in the same Accounts Center as your Meta account will unlock connected experiences in VR, such as playing VR games with your Instagram followers. However, if you previously merged your Facebook account with your Oculus account, you can remove your Facebook account while you set up your new Meta account.

Any VR games you previously purchased will still be available for you after you set up your new Meta account. No need to worry about buying Beat Saber twice and starting all over again.

Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.

Why does this run so well on Apple devices?

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”