We finally know the patents at the center of a massive Nintendo lawsuit against Palworld maker Pocketpair, and they refer to patents specific to the Pokémon games.

When Nintendo announced that it had filed a lawsuit against Pocketpair over Palworld — aka “Pokémon with guns” — it did not reveal which patents were allegedly being infringed upon, and Pocketpair said it didn’t know either. However, there were some good educated guesses, like one that pertained to throwing a Poké Ball at a creature in a virtual world.

Pocketpair confirmed in a statement on Friday that there are three patents at the center of the lawsuit. Two are tied to this idea of throwing a Poké Ball and how that works in a video game, and one concerns another mechanic. These patents were all filed in Japan, but correspond to similar patents filed in the U.S. over the past few years.

To sum it all up, Nintendo and The Pokémon Company are suing Pocketpair over its system whereby a player throws an object in a virtual game world in a certain direction at a “battle character.” There’s also a patent listed for the technical aspects behind transitioning from riding a board or other object to walking on the ground. This latter one can refer to the bikes in Pokémon games but, as it shows in the patent, it may pertain to riding a Pokémon.

Here are summaries and links to the patents if you’re interested in the full details:

Pocketpair also revealed that the injunction calls for 10 million yen: 5 million paid out to Nintendo and 5 million paid out to The Pokémon Company. “We will continue to assert our position in this case through future legal proceedings,” Pocketpair said in a statement.

Despite the lawsuit, Palworld and Pocketpair are still business as usual. Not only has Palworld hit PlayStation 5 (even in Japan, where the case has been filed), but Krafton announced a deal to bring Palworld to mobile.

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