Sony commented on its recent purchase of a minority stake in FromSoftware, the developer behind Elden Ring, saying that PlayStation could go beyond game development with the studio.

Earlier this year, Sony bought a 14.09% stake in FromSoftware, allowing the current owner, Kadokawa Corporation, to further leverage FromSoftware to publish its own games around the world, rather than only self-publishing in Japan, and then having to rely on other partners like Bandai Namco in other regions.

“You should think of collaborations on the game development side first and foremost, but it’s also not unthinkable with our PlayStation Productions efforts that we explore opportunities,” PlayStation Studios CEO Hermen Hulst tells Reuters.

PlayStation has been expanding more into TV and movies, such as the Uncharted theatrical release and the upcoming The Last of Us show on HBO. So it’s not out of the realm of possibility that a similar situation could happen with one of FromSoftware’s properties. Sony has worked with the studio for 2014’s Bloodborne and 2020’s Demons Souls remake.

Hurst also noted in the Reuters interview that PlayStation is continuing to push into the PC and mobile market. While he didn’t provide Reuters with any additional details, Hurst tells Axios that as game development costs have risen, the extra revenue from PC releases has allowed Sony to invest in more projects.

PlayStation is known for its massive single-player narrative-driven games, but it is also looking to push more into live services. PlayStation has multiple live-service games in production right now, including one from Haven.

Related Posts

Your charging cable might get a workout if you try ‘Charchery’

The concept is as simple as it is destructive: you plug your charger into the phone to nock an arrow, and you physically yank it out to fire. It is undeniably clever, bizarre, and almost certainly a terrible idea for the longevity of your hardware.

Your Fable reboot preview is here, open world Albion looks gloriously chaotic

The hook is familiar, your choices matter, people notice, and consequences linger. The difference is scale. This is a fully open world take, with townsfolk on routines who respond to what you do, even when you think no one’s watching. It’s still chasing that mix of heroics, petty crime, and dry British humor, only with modern action RPG muscle.

Nintendo’s latest product wants to cheer you up with random quips

Nintendo first teased the Talking Flower during a Nintendo Direct showcase last September. The company has now shared more details about the product, and confirmed when it will officially go on sale. Based on the flowers in the Super Mario Bros. Wonder game, the Talking Flower is exactly what its name suggests: a potted flower that speaks around twice per hour, delivering lines like "Sometimes it's nice to space out" or "Bowser and his buds can't get us here, right?"