When it comes to picking a gaming handheld, you can go one of two ways: either a console handheld or a PC handheld. In the case of the former, the only option is the Switch 2. When it comes to PC handhelds, though, there are a lot more options. The latest device hitting the market is the ROG Xbox Ally X, which is an official collaboration between Xbox and ASUS that aims to make the PC handheld experience as intuitive and user-friendly as a home console. That puts it in direct competition with Nintendo’s device, but will it be able to compete? I will compare these two handhelds in all the major categories, such as specs, design, price, and more to crown one as the king of handhelds to buy in 2025.
Let’s break down some of these specs into a language we can all understand.
I can’t be super specific on how much more powerful the Xbox Ally X is over the Switch 2 in terms of CPU and GPU for a few reasons. The first is that each one uses a different brand of chip — The Xbox Ally X AMD and Switch 2 ARM — so they can’t be directly compared as easily. The same is true for the GPUs. The other factor is that the Switch 2’s power changes based on whether or not it is in handheld or docked mode. So, while I can’t say exactly how much better the Xbox Ally is, I can still easily say it is the more capable system. An easy way to think about it would be that the Switch 2 is around the power of a PS4, and the Xbox Ally X is nearly at the level of a PS5.
Looking at the screen, which you will be doing a lot of, the Switch 2 does appear to have an edge. They are both 1080P LCD screens that can support 120Hz, but the Switch 2’s is .9 inches larger and has HDR support. The Switch 2 also manages to be quite a bit lighter than the Xbox Ally X, even with the Joy-Cons attached.
As far as the rest of the specs go, the Xbox Ally X sweeps the Switch 2. It has more than double the built-in storage space, slightly better Wi-Fi with 6E compared to 6, and an 80Wh battery over the Switch 2’s ~20Wh.
The Switch 2’s design is largely untouched from the original Switch, just a bit bigger. In handheld mode, it is thin, light, and can be played in your hands or propped up on a surface using the kickstand. Nintendo went with the “if it isn’t broke, don’t fix it” approach and I don’t blame them.
The ROG Xbox Ally X shares the same general design principle as the Switch 2, but with a few distinctions. The main point is that it has more pronounced controller grips and larger built-in controls. So, while heavier, it is easier to hold and more ergonomic.
Being a collaboration between ROG and Xbox, the Ally X’s controls are meant to mimic those of an Xbox controller. If you like the offset sticks, responsive triggers, and tactile buttons you’d find on an Xbox gamepad, you’ll feel right at home on the Ally X. As far as any handheld I’ve used, this one is the most comfortable to use for longer play sessions.
The Switch 2’s Joy-Cons do the job, but are still a bit cramped even with the slight size increase. That said, they are far more versatile than the Xbox Ally X’s. We all know you can detach them to use wirelessly, but they also have new mouse-control functionality, or pass one to a friend to play multiplayer games. Still, they aren’t the most comfortable controllers for everyone due to their small size.
In both cases, wirelessly connecting another controller is a breeze so you can easily level the playing field if you plan to use your existing favorite controller.
Unlike the Xbox Ally X vs. Steam Deck, where the game libraries are almost identical, there’s a much smaller overlap between what you can play on the Switch 2 and Xbox Ally X.
The Switch 2 is, and always will be, the only place you can play Nintendo exclusive games. This includes Mario Kart World, Donkey Kong Bananza, and whatever future Nintendo franchises come out. But it isn’t just Nintendo games on the Switch 2. Most major third-party games are also hitting the Switch 2 now, plus a ton of indies.
For as many games as the Switch 2 has and will get, it can’t compare with the endless library of games available on Steam, Epic Games, and Xbox. The Xbox Ally X will get all those third-party games the Switch 2 gets, plus hundreds more PC exclusives. There’s also the fact that PlayStation 5 games also make their way to Steam eventually, meaning this serves as a PlayStation handheld as well as an Xbox handheld.
The bottom line is what kind of games you are more drawn to. If you like Zelda games, Pokémon games, and all things Nintendo, the choice is obvious. However, if you value the widest possible variety of games, the Xbox Ally X has what might as well be an infinite well of games to draw from.
The price point between these two handhelds is the most cut-and-dry, or it would be if we actually knew how much the ROG Xbox Ally X is going to cost. Leaks suggest the regular Xbox Ally will cost $700 and the X $1,050. While I don’t fully trust that those numbers will be perfectly accurate, I do think they are close enough to tell you that, no matter what, the ROG is going to cost way more than a Switch 2.
If you are on a budget, there’s no question that the Switch 2 is going to be more appealing. Currently, Nintendo’s handheld retails for $450.
Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.
Why does this run so well on Apple devices?
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”