Developer Sumo Digital and publisher Sony announced that they will bring Sackboy: A Big Adventure to PC on October 27. The PC version will support 4K resolution at up to 120 frames per second (fps) and have a variable refresh rate. It will also have ultrawide monitor and NVIDIA DLSS support.
Sony has been increasing its support on PC by adding games such as Horizon Zero Dawn, God of War, Days Gone, and Marvel’s Spider-Man.
Sackboy: A Big Adventure will not be the only game from PlayStation to hit the platform. Uncharted: Legacy of Thieves Collection will launch on October 19 for PC as well. Sony has teased a fall release window for the PC version of Marvel’s Spider-Man: Miles Morales but hasn’t revealed a definitive release date just yet. Considering the game has a strong holiday and Christmas theme, sometime before the end of the year seems like the perfect timing.
There have also been many leaks and hints about Housemarque’s PlayStation 5 game Returnal coming to PC. The game has been spotted in Steam’s database and leaked footage of the settings menu in the PC version was uploaded to YouTube. According to the leaked footage, Returnal on PC would support ray-traced shadows, reflections, DLSS, and FSR. However, neither Sony nor Housemarque has made a formal announcement about the game coming to PC.
Sackboy: A Big Adventure was first released on PlayStation 4 and PlayStation 5 in November 2020. The game follows Sackboy as a mythical villain named Vex kidnaps his friends and forces them to build a machine capable of turning Craftsworld into a hellscape.
Related Posts
Your charging cable might get a workout if you try ‘Charchery’
The concept is as simple as it is destructive: you plug your charger into the phone to nock an arrow, and you physically yank it out to fire. It is undeniably clever, bizarre, and almost certainly a terrible idea for the longevity of your hardware.
Your Fable reboot preview is here, open world Albion looks gloriously chaotic
The hook is familiar, your choices matter, people notice, and consequences linger. The difference is scale. This is a fully open world take, with townsfolk on routines who respond to what you do, even when you think no one’s watching. It’s still chasing that mix of heroics, petty crime, and dry British humor, only with modern action RPG muscle.
Nintendo’s latest product wants to cheer you up with random quips
Nintendo first teased the Talking Flower during a Nintendo Direct showcase last September. The company has now shared more details about the product, and confirmed when it will officially go on sale. Based on the flowers in the Super Mario Bros. Wonder game, the Talking Flower is exactly what its name suggests: a potted flower that speaks around twice per hour, delivering lines like "Sometimes it's nice to space out" or "Bowser and his buds can't get us here, right?"