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Sega to publish new game from studio comprised of ‘Fable’ veterans

Sega has inked a deal to publish the new project from Two Point Studios, a company made up of staff from the recently shuttered Lionhead Studios and its predecessor Bullfrog Productions.

In March 2016, Microsoft shuttered Lionhead Studios, putting an end to its storied history as one of the most creative developers of the 1990s and the early 2000s. Now, Sega Europe has announced a publishing deal with Two Point Studio, a company made up of some of the staff that worked on Lionhead’s greatest successes.

Two Point Studios is led by Lionhead co-founder Mark Webley and its former creative director Gary Carr. The pair have decades of industry experience between them, and have contributed to classic titles including Theme Park, Black & White, Theme Hospital, and Fable.

Webley and Carr have taken advantage of the connections they have made over the course of their careers to assemble a talented development team at Two Point Studios. Many of its staff were a part of Lionhead during its peak, and some were even a part of its predecessor, Bullfrog Productions.

“We’ve been talking to Two Point Studios for a long time and are really impressed with their vision,” said John Clark, Sega Europe’s vice president of commercial publishing. “We’re delighted to announce our partnership and look forward to revealing more about the project early next year.”

Little has been said about the project that Two Point Studios is working on, but Sega’s announcement of the new partnership did hint at a couple of small details. It seems that the game will be an entirely new property, which isn’t too surprising, and there’s an indication that it will be released for the PC, which makes sense given the studio’s expertise.

In recent years, we’ve seen Sega become much more focused on the PC market, with platform-exclusive franchises like Dawn of War, Total War, and Football Manager all proving to be very profitable. The deal with Two Point Studios seems to suggest that going forward, the company plans to expand its PC publishing interests even further.

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.