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New SNES Classic Edition trailer highlights ‘rewind’ feature and ‘Star Fox 2’

The latest trailer for Nintendo's SNES Classic Edition shows off the system's brand new "rewind" functionality, and offers up an extended look at the never-before-released Star Fox 2.

The SNES Classic Edition isn’t set to hit shelves for another month, but it’s already proving very difficult to secure a pre-order. Despite the fact that hype is already reaching similar levels as last year’s NES Classic Edition, Nintendo has unleashed a new trailer showing off some of the throwback system’s features.

Anyone who’s every played retro games on an emulator will know how saved states can make classic titles much easier to beat. Much like the system implemented for the NES Classic Edition, this year’s Super Nintendo rerelease will offer up four suspend points to allow players to return to specific points in the game.

However, there’s also a new bit of functionality that could help out with particularly tricky sections of gameplay. The rewind function allows players to zip back to a slightly earlier point in their progress, retrying a difficult challenge if their first attempt doesn’t quite go to plan.

The ’90s-inspired clip also touches on one way that SNES Classic Edition owners can customize their experience. A host of different frames can be selected in order to fill out the perimeter of the display between the 4:3 image output by SNES hardware and today’s standard 16:9 television screen.

The trailer ends with a special look at perhaps the most exciting game included in the SNES Classic Edition: Star Fox 2. The sequel to Fox McCloud’s 1993 debut is something of a holy grail for Nintendo fans, being canceled just ahead of its planned launch date and never officially released to the public.

The SNES Classic Edition is the first time that Nintendo fans have been able to get their hands on Star Fox 2 without resorting to emulation. Even then, the iteration of the game that has previously been available was an alpha version, rather than the final release that’s included with the retro console.

There was no shortage of demand for the NES Classic Edition last year, and it seems clear that the SNES Classic Edition is set to be just as popular. The console is set to be released in North America on September 29 — but supplies will likely be very limited.

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.