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Here are Sonic Frontiers’ frame rates on every platform, including Switch

If you're curious about how Sonic Frontiers runs on platforms like Switch, here's what you can expect on each platform.

Sonic Frontiers will officially release to the public tomorrow, and Sega has formally revealed the game’s frame rates for both the current-gen and last-gen console versions.

Digital Trends reached out to Sega after some miscommunication around the game’s frame rates during our preview period. On Monday, the company confirmed the correct frame rates for each console/platform, as well as the performance specs that come with them, so that you can determine which speed is right for you.

The results are about what you’d expect. The game can hit 60 fps on current gen consoles, but will cap at 30 on older hardware. The official frame rates for Sonic Frontiers are as follows.

If you want to have the optimal gameplay experience of exploring the Starfall Islands with Sonic, 60 fps is your best bet. However, if you need to take things a little slower, or if you simply don’t have the PS5 nor Xbox Series X/S, 30 fps may be more your speed.

Sonic Frontiers will be available on November 8 on PS5, PS4, Xbox Series X/S, Xbox One, Nintendo Switch, and PC via Steam.

Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.

Why does this run so well on Apple devices?

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”