After a very cryptic original teaser trailer, we finally got a good look at the new mainline Sonic the Hedgehog game titled Sonic Frontiers. The game seems to be taking the blue hedgehog in a different direction than the recent boost formula games and 2D/3D hybrids, as it sports a new open-world style ripped straight from Breath of the Wild that fans will be able to experience in 2022.
Sonic Frontiers was originally revealed in a Sonic Central stream by Sega in May, giving us a small look at what’s to come. This initial trailer started tons of rumors and theories, one being an alleged leak that the game would go open world, taking notes from The Legend of Zelda: Breath of the Wild.
Now that we’ve gotten our first look, it’s clear the leak was on the nose. The world shows some very obvious inspiration from BOTW, and even includes tons of Shieikah Tower-like structures around the map.
The Game Awards also featured the debut trailer for Sonic’s next big-screen adventure, Sonic the Hedgehog 2. Stars Ben Schwartz and Jim Carrey introduced the trailer, which gave us a closer look at Tails and a very Sonic 3-esque Knuckles, rocking the old attitude he brought with him in his initial appearance. The film seems to be taking many cues from a mix of Sonic the Hedgehog 3 & Knuckles and Sonic Adventure.
Sonic Frontiers comes to Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S next yearin time for the holidays. Sonic the Hedgehog 2 hits theaters on April 8.
Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.
Why does this run so well on Apple devices?
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”