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Stellar Blade looks like it’ll be the PS5’s first big 2024 game this April

We got a closer look at Stellar Blade, which launches this April, during Sony's first State of Play of 2024.

More details were shared about the world of PlayStation’s upcoming character action game Stellar Blade during Sony’s latest State of Play. We got a good look at more features in the title, including its mission and camping system. We finally got a release date too: Stellar Blade will launch on April 26 for PS5.

Stellar Blade takes place on a postapocalyptic Earth where an enemy, called the Nativa, pushed humans to escape to an off-world colony. Players control Eve, who is on a mission to save the planet by defeating the Nativa.

Eve is joined by a multitude of side characters who assist her in her mission. Throughout the game, you’ll join them and help survivors by completing side missions that they give out. As you help the survivors, the world will be rebuilt. However, you can ignore these requests as well.

Supply camps are a new gameplay system revealed during State of Play. At each of these camps, Eve can purchase consumables, get new skills, upgrade equipment, or take a break to restore her health. Aside from this, we got more looks at the promising combat system that the game features, along with more about the exploration and movement.

Stellar Blade was originally revealed in 2019 and is being developed by Korean Developer Shift Up. From what we’ve seen. the game it’s looking like a big mix of Final Fantasy, Nier Automata, and Cyberpunk: 2077. After years of development, we finally got a concrete release date of April 26, 2024. Stellar Blade will launch this year as a PlayStation 5 exclusive.

Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.

Why does this run so well on Apple devices?

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”