While the mainstream applications of augmented reality have been pretty limited, there has been a bevy of tech demos showcasing what the technology could do with better support. One example was the AR version of Super Mario Bros. that a few folks tried out in 2017. But now, developer Abhishek Singh has made something of a sequel, this time with an updated Street Fighter II AR port.

We included a video above. It shows Singh playing the game all over the city including in parking ramps, indoors, and even on the city streets themselves. It’s powered by Apple’s nearly released ARKit for iPhone, but it’s not currently an official app, nor is there anywhere to download it for yourself. Even so, it’s a remarkably well-executed concept that Singh claims was a tribute to his younger years.

“I loved playing this game on an actual arcade as a kid with my sister and wanted to experiment with multiplayer shared AR experiences, and this kinda just popped in my head,” Singh told CNET. “Also realized the linear motion would work well in this kind of shared experience and I also thought it would look cool.”

Even better, perhaps, is that the whole thing even has multiplayer support — a rarity for AR games.

“One player sets up the stage by pointing their phone at any flat surface (streets, tables, etc.), the stage automatically adjusts for smaller surfaces and then the second person points their own phone at the same surface and joins in,” Singh said. He describes it as digital gladiatorial combat wherever you want it.

“I hope to release it publicly but need to figure out copyright issues with Capcom before doing anything,” Singh told Digital Trends in an email. “I enjoy AR, think it has a lot of potential to create amazing experiences and bring experience to life in our world, so while I am bullish on it’s future, only mass consumer adoption can guarantee that and we aren’t quite there yet.”

The Game Developer’s Conference as well as its companion, the Virtual Reality Developer’s Conference, take place in San Francisco next week. The two conferences should bring a wave of new game announcements and similar projects that could prove to be pretty compelling in their own right. But for now, this is perhaps one of the more impressive implementations of the technology.

Related Posts

I’ve played every major Zelda game, here’s what The Legend of Zelda movie needs to get right

In terms of iconic pop culture heroes, Link is up there with Luke Skywalker, Frodo Baggins, and Superman. While Benjamin Evan Ainsworth has proven himself capable enough to lead The Legend of Zelda's cast, adapting Link’s character for the big screen is a challenge. For much of the Zelda franchise, Link is depicted as a silent protagonist who serves as a stand-in for the player. However, that doesn't mean Link isn't a unique character. Each version of Link has a distinct story, but they are all known for their incredible courage, loyalty, and dedication to protecting the innocent. However, he has also shown many times that he can be silly, reckless, rageful, guilty, and tempted by greed. Link doesn’t necessarily have to speak in the film to appeal to audiences. However, he just can't be a one-dimensional fantasy hero. We have to see how multifaceted a person Link is as he grows and reacts to everything, carrying such a heavy burden as the Hero of Hyrule. Zelda should share the adventure with Link

PlayStation 5 can technically be a CD-player, if you’ve got a tinkerer’s heart

But a creator behind the YouTube channel Will It Work? decided to test that limit with a clever workaround. Using an unusual optical drive, he managed to trick the PS5 into reading CDs as if they were USB storage devices.

Blizzard finally gives you a date for WoW: Midnight, and you’d better start getting ready

Midnight launches at 10:00 a.m. Pacific / 1:00 p.m. Eastern, and servers will open simultaneously across regions.