Subnautica 2 is diving into Xbox Game Preview in 2025, and it will be available on Xbox Game Pass on day one, developer Unknown Worlds Entertainment announced Thursday during the October Xbox Partner Preview.
While the upcoming survival game, published by Krafton, was announced during an Xbox event, it’s also coming to Steam, Windows Store, and Epic Games Store in early access on the same day.
“We’ve been hard at work behind the scenes crafting the foundation of the next Subnautica experience. Our goal has always been to bring early access to as many members of our community as possible, to develop the game alongside our fans and players,” Unknown Worlds community manager Donya Abramo said in an Xbox Wire post following the announcement.
While it has “2” in the title, this is actually the third Subnautica game, after Subnautica and Subnautica: Below Zero (a spinoff that was originally meant to be DLC), although it’s greatly expanding on the universe set up in the first two games. You’ll be traveling beyond Planet 4546B for the first time, so be prepared to encounter new creatures, environments, and biomes, along with new tools for base building, as you dive into oceans and try not to get obliterated by alien life. That trailer might look colorful and initially sweet, but there are horrors lurking behind every corner.
Also happening for the first time is four-player co-op, along with the choice to go at your journey alone. This will launch at early access alongside the game, so you can hop in immediately with your friends. While it’s technically a sequel, you don’t need to have played the other two games to enjoy this one. Abramo says that even veterans will find a lot that’s new. While what that may be is still a mystery, you can expect more information leading up to the release.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.