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Switch 2 vs. Switch: should you make the switch?

The Switch 2 and Switch may look very similar, but there are a lot of differences under the hood. Let's compare the two and see if it is worth the upgrade.

In what may go down in gaming history as the worst-kept secret of all time, we finally have concrete information about the Nintendo Switch 2. This is the latest Nintendo console that succeeds the Switch as the premier system. However, not everyone is convinced that this new system is worth the price, somewhat like the PS5 vs. PS5 Pro. Unlike comparing the Switch vs. Switch OLED, the Switch 2 is a full generational leap with better specs, a new design, updated controllers, and, of course, games. Let’s compare every aspect of these two systems so you can make a fully informed decision on whether or not the Switch 2 is for you.

Even if you’re not the most technologically savvy person, there are a lot of clear differentiators that show a big improvement between the two generations. Looking at the CPU, the Switch 2 has double the cores and a way higher max clock speed for developers, though not all of it is usable right now. This contributes to things like faster loading times.

The new GPU is perhaps an even bigger improvement, but a bit harder to point out how you will see it play out. The more power developers have access to with the GPU is great, but it all comes down to how well they can take advantage of it.

What you will notice yourself is the size. The Switch 2 is slightly taller and longer than the old one, which makes sense given the larger screen size. It is also a bit heavier, but only by a fraction of a pound.

It should come as no surprise that, in terms of raw technical power, the Switch 2 easily trumps the original Switch in every category. Still, raw power doesn’t guarantee great games, so there’s more to consider before crowning the Switch 2 the winner.

Nintendo didn’t want to reinvent the wheel with the Switch 2. In most ways, it is almost identical to the original Switch in terms of design. The handheld mode has the same ergonomics of two Joy-cons flanking the screen in the middle, with the option to detach them. The big difference here is the size of the entire device. The screen is now a 7.9-inch LCD display that supports HDR and 4K output while docked, or 1080p HDR in handheld. The screen can run at 120Hz, meaning it can support 120fps on games that allow it.

Storage is another huge improvement for the Switch 2. Now with 256GB of internal storage, it has 8 times more space than the standard Switch.

While the Joy-Cons are slightly larger and connect magnetically.

The dock also appears very similar, although a bit larger to accommodate the bigger unit.

Because it is essentially a larger version of the Switch, the Switch 2 easily comes out on top in terms of design. The only place it lags, for now, is in its color options, but there’s a good chance Nintendo will offer more Joy-Con and console designs as the generation goes on.

In terms of battery life, sadly, the Switch 2 is paying the price for all those shiny graphics and improved frame rates. Rather than the 4.5 to 9 hour estimate of the Switch, the Switch 2 could last as little as 2 hours and as much as 6.5. It all depends on what you’re doing with the system and how demanding certain games are, but it is clear that you will need to find an outlet on your Switch 2 far more often than you did with your Switch.

The Switch 2 brings back a new and upgraded version of the Joy-Cons that has all the same functionality as the original. That includes the HD rumble and the ability to slide them on and off the screen for handheld play, though now the controllers attach via magnets. The big upgrade to them for the new console is the ability to use them similar to a computer mouse. We don’t know how many games will take advantage of this functionality, but it does open the doors to a ton of new games that could work on the Switch 2, or even alternate control schemes for future games that could benefit from the more precise control scheme.

At this point in its life, the list of the best Switch games is almost endless, so that should give it a natural edge over the Switch 2. But, thanks to nearly full backwards compatibility, the Switch 2 isn’t forcing you to leave those titles behind. On top of all those older games, the Switch 2 launches with a lineup of games you won’t be able to play on the old console. These include Mario Kart World and Donkey Kong Bananza.

In short, the few games you won’t be able to carry forward onto the Switch 2 are so small that there is nearly no reason why you shouldn’t upgrade since most people’s entire libraries will carry over. However, to take full advantage of the new hardware you will need to either purchase the Switch 2 Edition of supported Switch games or buy the upgrade.

Despite launching in 2017, there has never been a permanent price drop for the Switch. You can get the base unit for $300, the Switch Lite for $200, or the OLED for $350.

The Switch 2 currently only has one model available and costs $450, but you can also get a bundle that includes Mario Kart World for $500.

Acer’s Predator Atlas 8 finally has a US release date and price, several months after the company first showed off the handheld in May. The highlight is the Intel Arc G3 Extreme chip inside, which has been adopted by only a couple of other consoles besides the Atlas 8. This version will go on sale exclusively at Best Buy on November 1 for $1,299.99.

Acer originally said the Atlas 8 would arrive in North America in October, but left pricing open at the time. The launch came amid the ongoing DRAM crunch, which has made memory more expensive across the PC industry and complicated pricing for hardware makers.

Gaming laptops and I have a complicated relationship. One of my first gaming rigs was an Acer Predator that was already outdated when I bought it. I was a broke college kid, and that was the best I could afford. So trying out high-end gaming laptops is always fun. But ASUS' ROG Zephyrus G14 is a lot more than a laptop that can run AAA games. It is portable, so you're not lugging around a 2.5kg machine everywhere you go. It is built well, none of that plastic chassis, and can even function as a normal laptop outside of just gaming.

Google Play is borrowing one of the Nintendo Switch’s most useful little tricks. A new Sidekick tool called Playbacks captures a short clip after something interesting has already happened, sparing players from running a screen recorder throughout an entire game.

Playbacks is part of Google Play Store v53.8 and keeps saved clips on the phone. Google first announced it earlier this month, but the new Play Store update marks its arrival for players. Anyone who has watched a perfect win vanish because the record button came too late already understands the appeal.