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Project Rene isn’t going to be a proper The Sims 5

Electronic Arts laid out some of what it has in store for The Sims franchise, including an update on the mysterious Project Rene.

Electronic Arts just made a game-changing revelation: Project Rene, long thought to be The Sims 5, won’t be a linear sequel to the wildly successful and long-running The Sims 4. The publisher is moving away from sequential releases and will focus instead on expanding the franchise to other games, genres, and platforms.

In a blog post published Tuesday, EA said Project Rene development is “focused on building ways for friends to meet, connect, and share while playing together in an all-new world.” This could imply that EA Maxis is testing multiplayer for the first time since The Sims Online, an MMO from 2002 that never reached the heights of its competitors. It also announced that an invite-only, multiplayer-based playtest will be happening this fall through The Sims Labs program.

In an interview with Variety, The Sims franchise general manager Kate Gorman clarified why the company isn’t publishing a traditional fifth edition of the game: It doesn’t want any new releases to be a “replacement” for The Sims 4.

“The way to think about it is, historically, The Sims franchise started with Sims 1 and then Sims 2, 3, and 4. And they were seen as replacements for the previous products,” Gorman said. “What this means is that we will continue to bring HD simulation experience and what people would want from a 5 — but it doesn’t mean that we’re going to start you over, reset all your progress, and really feel like you’re going to lose all of that amazing play you put into 4.”

EA wants to experiment with more ways to play The Sims, with features such as events or more narrative-driven storylines. The post also mentions “cozy games,” “mobile narrative games,” and, of course, more updates to The Sims 4. The company revealed that around 80 million people have played the life sim since its release in 2014. According to Circana Group’s Mat Piscatella, around 10% of all console and PC players in the U.S. have played the game at least once. The Sims 4 will continue to receive updates and content expansions for the foreseeable future, along with Creator Kits made by the community and officially published by EA.

“We’re still continuing to support TS4 more than ever. Still continue to deliver expansion packs and updates and fixes,” Gorman said.

The franchise’s flagship game has been out for a decade, and has been struggling to handle all the DLC and to keep up on modern PCs and consoles. The developers said in May that it had formed an internal team dedicated to tackling issues players have noted over the years. The first batch of fixes will release on Wednesday, and more will be released every two months. Players will also receive an “exciting base game update” ahead of the Life and Death expansion pack in October.

Acer’s Predator Atlas 8 finally has a US release date and price, several months after the company first showed off the handheld in May. The highlight is the Intel Arc G3 Extreme chip inside, which has been adopted by only a couple of other consoles besides the Atlas 8. This version will go on sale exclusively at Best Buy on November 1 for $1,299.99.

Acer originally said the Atlas 8 would arrive in North America in October, but left pricing open at the time. The launch came amid the ongoing DRAM crunch, which has made memory more expensive across the PC industry and complicated pricing for hardware makers.

Gaming laptops and I have a complicated relationship. One of my first gaming rigs was an Acer Predator that was already outdated when I bought it. I was a broke college kid, and that was the best I could afford. So trying out high-end gaming laptops is always fun. But ASUS' ROG Zephyrus G14 is a lot more than a laptop that can run AAA games. It is portable, so you're not lugging around a 2.5kg machine everywhere you go. It is built well, none of that plastic chassis, and can even function as a normal laptop outside of just gaming.

Google Play is borrowing one of the Nintendo Switch’s most useful little tricks. A new Sidekick tool called Playbacks captures a short clip after something interesting has already happened, sparing players from running a screen recorder throughout an entire game.

Playbacks is part of Google Play Store v53.8 and keeps saved clips on the phone. Google first announced it earlier this month, but the new Play Store update marks its arrival for players. Anyone who has watched a perfect win vanish because the record button came too late already understands the appeal.