In the course of developing a PC game, there are times at which it behooves a company to simply say that the game is good enough as is and should be released to retail, despite a handful of extant, niggling issues. Obviously no one likes the idea of releasing an unfinished game on an unsuspecting public, but given the scope of modern games and the relatively limited schedules developers face in creating new titles, it just makes sense that, from time to time, a developer may rush a game out the door lest the project fall hopelessly behind schedule and end up costing the company more money than it has yet had a chance to bring in.

While the above was completely hypothetical, we may be witnessing a similar situation unfold with the soon-to-be-released PC version of Far Cry 3. This morning Ubisoft issued an announcement in which the publisher explains the ins and outs of an imminent patch for the game, scheduled for release prior to the game’s retail debut. This too is a semi-common occurrence in the gaming industry, where a company realizes that it has a chance to squash a few final bugs before the general public gets a hold of the game, though this particular patch is intriguing due to how important Ubisoft has made it sound.

The otherwise innocuous 1.01 patch has been dubbed “critical” by Ubisoft which claims that downloading and installing the patch is necessary for anyone who would like to “benefit from an optimal game experience.” So what, pray tell, does this patch contain that makes it such a must-have download? Take a look:

Multiplayer

Co-op

PVP

Map Editor

Single Player

Related Posts

Your charging cable might get a workout if you try ‘Charchery’

The concept is as simple as it is destructive: you plug your charger into the phone to nock an arrow, and you physically yank it out to fire. It is undeniably clever, bizarre, and almost certainly a terrible idea for the longevity of your hardware.

Your Fable reboot preview is here, open world Albion looks gloriously chaotic

The hook is familiar, your choices matter, people notice, and consequences linger. The difference is scale. This is a fully open world take, with townsfolk on routines who respond to what you do, even when you think no one’s watching. It’s still chasing that mix of heroics, petty crime, and dry British humor, only with modern action RPG muscle.

Nintendo’s latest product wants to cheer you up with random quips

Nintendo first teased the Talking Flower during a Nintendo Direct showcase last September. The company has now shared more details about the product, and confirmed when it will officially go on sale. Based on the flowers in the Super Mario Bros. Wonder game, the Talking Flower is exactly what its name suggests: a potted flower that speaks around twice per hour, delivering lines like "Sometimes it's nice to space out" or "Bowser and his buds can't get us here, right?"