Several video game studios are speaking out and taking a stand to protect the reproductive rights of their employees in the wake of the U.S. Supreme Court overturning Roe v. Wade on Friday.
Destiny 2 studio Bungie announced in a blog post that it has added “Travel Reimbursement for Unavailable Healthcare” as a benefit for employees and their families. The move would protect employees who need to travel to states where abortion is still legal if they live in a state with laws on the books saying otherwise. Thirteen states have trigger laws that could immediately ban abortion as soon as today in the wake of the decision, including Mississippi, Louisiana, Texas, Oklahoma, Tennessee, North and South Dakota, and Idaho.
“Bungie is committed to ensuring that every one of our employees and their families have safe and affordable access to essential health care needs,” the company writes. “As we continue to expand our digital-first workplace to more states, we will now be implementing a travel reimbursement program for any employee to use when they or a dependent cannot get access to the health care they need where they live. We remain undeterred in our commitment to stand up for reproductive choice and liberty.”
Bungie was the first video game studio to speak out on abortion rights after SCOTUS’ draft opinion on its decision to roll them back leaked out to the public last month. At the time, it said the decision “represents a blow to freedom in America and is a direct attack on human rights,” and it outlined its promises to protect those freedoms for its employees.
Meanwhile, other game studios have taken to social media against SCOTUS’ decision to overturn Roe v. Wade, releasing unanimous statements supporting reproductive rights, including Insomniac Games, Sucker Punch, PlayStation London Studio, Ubisoft, Santa Monica Studio, and Naughty Dog.
— Insomniac Games (@insomniacgames) June 24, 2022
https://t.co/DXKcGmPJp0 pic.twitter.com/ti64jXB0m7
— Ubisoft (@Ubisoft) June 24, 2022
— Naughty Dog (@Naughty_Dog) June 24, 2022
Other gaming companies have yet to weigh in on the situation, including PlayStation (though several of its subsidiaries have responded). Last month, Sony CEO Jim Ryan encouraged neutrality on abortion by emailing employees to respect others’ opinions after the draft opinion leaked, sparking outrage among employees and PlayStation fans who expected more out of a company that took a stand on other issues, including Black Lives Matter and Russia’s ongoing invasion of Ukraine.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.