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Warframe is smoothing out its new player experience

Warframe's often-confusing onboarding process is getting a polish with its next update.

A player’s first steps into a new game can often be overwhelming, but that difficulty leaps exponentially when you’re starting an MMO of 12 years. Warframe has expanded from a third-person action game to a hugely complex adventure with tons of side quests and bonus activities to explore, and now developer Digital Extremes is making changes to smooth the onboarding process for new players.

The next major update (titled Yareli Prime) lands on May 21, followed by the long-awaited Isleweaver update in June. These will bring in much-needed quality of life features, including a new feature called Arsenal Categories. With more than 50 different Warframes, it can be hard to tell which suit is best suited (pun intended) for a given mission. Arsenal Categories divides Warframes into Damage, Crowd Control, Support, Survival, and Stealth so players can more readily identify types at a glance.

Digital Extremes is quick to point out that every Warframe can handle every situation with the right build, however. The update isn’t intended to shoehorn players into a specific style.

In addition to Arsenal Categories, weapons will also be split into different categories that “identify core characteristics shared between weapons.” There are primary, secondary, and melee categories that partition weapons into their main type, such as rifle, throwable, or scythe.

Warframe offers so much content that it can feel overwhelming for new players, but these changes will make it easier to make those initial character choices about how you want to approach the game.

When the Isleweave update arrives in June, Junctions — a type of solo mission that introduces players to new mechanics — will also receive QoL changes. Previously, selecting a Junction would launch the mission, but it now opens a screen that shows the player all possible rewards and required tasks. Players will also be able to receive rewards upon completing a Junction task, rather than at the end of the mission after defeating the boss.

And that’s just scraping the surface of Digital Extremes’s updates for Warframe. The team laid out an incredibly detailed Reddit post with everything you can look forward to in the next couple of months.

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.