Being the last squad standing in Call of Duty: Warzone 2.0 is wildly difficult, but players have discovered a new method of achieving easy wins. This new cheesy strategy is tied to the game’s inventory system, which allows you to carry multipl copies of the same items — including Self-Revive Kits. This is a major new change, as the previous game only allowed players to carry one Self-Revive Kit at a time.
Players have figured out that by stocking up on Self-Revive Kits, they can survive in the gas at the end of a match for a long time, usually allowing them to outlast the competition to secure a victory. This issue will likely get patched, but players will be able to exploit the strategy until then.
Popular YouTuber BearPig demonstrated the strategy by winning a game without earning a single kill. An impressive feat … until you realize how it was done. The trick was more so done to prove the point that Warzone 2.0’s inventory system is broken, rather than as a display of skill.
The most skillful, most satisfying win you will ever see in Warzone 2.0
0 Kill solo Win https://t.co/yqRp4N58nGhttps://t.co/yqRp4N58nG pic.twitter.com/ckh1dwhaF0
— BearPig 🧸🐷 (@BearPigCentral) December 8, 2022
As you can see, BearPig stocks up on Self-Revive Kits by purchasing them from Buy Stations or finding them in medical containers around the map. Then he takes the high ground, avoids the gas as long as possible, and waits until the last possible moment to start using a Self-Revive Kit. He rinses and repeats this method, then jumps from the rooftop to a safer area, allowing him to continue reviving himself to secure the victory. His opponent never really stands a chance, especially with BearPig hiding so far in the gas.
It’s unclear if Infinity Ward has plans to patch this right now, but it would not be surprising if Warzone 2.0 eventually puts a cap on the number of Self-Revive Kits you can carry.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.