Gaming terminology is like general slang — it is constantly evolving and easy to get lost in, especially if you aren’t very tuned in to online gaming communities or a younger gamer. Gaming terms can also leak into the real world and take on new meanings in day-to-day conversations. You aren’t alone if you get a little lost keeping it straight sometimes.
NPC is a gaming term that’s been around for a long time, but it has recently taken on a new meaning and is being used more frequently by folks outside of gaming. Let us break it down for you.
NPC stands for “non-playable character” in gaming. It’s a term used in video games and tabletop gaming to distinguish between characters in a game that are controlled by the player and characters controlled entirely by the game (or by “the computer”). NPCs can range from characters that exist solely to deliver exposition through dialogue in cutscenes to characters the players can interact with directly and even companion characters that play the game along with them.
Pictured above is the NPC Cortana from the Halo series. In the franchise, Cortana is an artificial intelligence that journeys along with Master Chief (the player character) throughout the game, furthering the story through dialogue mid-game and during cutscenes but never controllable by the player.
NPCs come in all shapes and forms — post-apocalyptic merchants and faction leaders in the RPG series Fallout, neighbors in the farming simulator Stardew Valley, or rival Nintendo characters in a round of Mario Party 8.
Over the past couple of years, the term NPC has been used more and more outside of gaming. In online communities and in-person, some people have been using NPC as an insult to describe individuals perceived as lacking independent thought or blindly following trends. It can describe people who may be perceived as generic, without any special characteristics that make them stand out (unlike the main playable character in a video game).
The term has been popularized on social media, where it shows up in several ways.
On YouTube, people started posting videos of encounters with strangers whom they considered to be NPCs. Often backed with instrumental music from the RPG Skyrim, which is full of NPCs delivering dialogue without being prompted, these videos typically feature people who are either speaking in an odd monotone, are repetitive or harping on a specific topic, or just speaking without really addressing anything said by the person filming (as if going off a limited script). Unfortunately, this style of video is often exploitative and features people under the influence of drugs and alcohol without their consent.
Some content creators also pretend to be authentic video game NPCs in skits and as pranks — giving strangers sidequests, walking in an odd manner like NPCs in Grand Theft Auto, or repeating generic dialogue.
And in perhaps the most extreme and confusing NPC acting trend, some creators on TikTok started hosting NPC live streams where they repeat the same dialogue and actions repeatedly based on donation amounts from their viewers. Canadian TikToker Pinkydoll is the most well-known and popular NPC streamer, with over 1.6 million followers on the platform. According to an interview with Vice last year, reacting to gifts sent by viewers, she was spending six hours a day on TikTok, seven days a week, and making thousands of dollars a day.
There’s a lot of NPC content on the internet right now, and a lot of it is genuinely funny. But if someone calls you an NPC, they probably aren’t saying it in a positive light.
The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.
After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.
Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.
Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”
It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.
Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.