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Here are the ‘new’ backwards-compatible Xbox 360 games on Xbox One

Microsoft announced that 16 more Xbox 360 games have been made backwards compatible on Xbox One Thursday, including Halo: Reach, Braid, Deus Ex: Human Revolution, and Portal: Still Alive,

Microsoft announced that 16 more Xbox 360 games have been made backwards compatible on Xbox One Thursday. The announcement marks the first update to the console’s backwards compatibility feature since launching in November.

The compatibility update comes one month after Microsoft released the firmware activating Xbox 360 compatibility on the Xbox One. The November update added 104 last-gen titles, including all four entries of the Gears of War series, Just Cause II, Assassin’s Creed II, and Super Meat Boy. According to Xbox Wire, players have already spent more than nine million hours playing Xbox 360 games on Xbox One consoles.

Related: Get 3 months of online gaming with the Xbox Live 3-month Gold Card.

Though the games run through Xbox 360 emulation, users can still take advantage of Xbox One console features, such as recording gameplay and taking in-game screenshots. Microsoft also Xbox Box Live Gold subscribers to download Microsoft’s Xbox 360 “Games With Gold” selections on Xbox One, if they are backwards compatible. One such title, Sacred III, is currently available for Xbox 360 and Xbox One players to download through December 31.

Though there’s no 16-game list that would satisfy all Xbox players, the updated selection adds some notable, replayable games to the Xbox One catalog:

Microsoft said it intends to add more games to the Xbox One backward compatibility list “on a regular basis.” Though 15-20 new titles per month seems like a pretty steady clip, there is no telling whether or not this month’s update will be the norm, or a larger-than-average opening salvo.

If there’s a particular game you would like to see in a future update, Microsoft has a special voting section on their Microsoft has a special voting section on their forums.

Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.

Why does this run so well on Apple devices?

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”